The Old City: Leviathan
Released Dec 2014
The Old City: Leviathan is an experiment in first person exploration that focuses entirely on story. All that exists is you and the world. Set in a decaying city from a civilization long past, The Old City: Leviathan puts the player in the shoes of a sewer dwelling isolationist.
71% positive · 745 reviews
Done
All announced content has been released
High confidence
Done
All announced content has been released
High confidence
Where to buy
Steam $5.99
Can't confirm — worth a look
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Evaluation
The Old City: Leviathan launched on December 3, 2014 as a self-contained, story-driven exploration experience. The store description presents it as a complete, finished narrative product — there is no mention of sequels, expansions, seasons, or future content of any kind. The developer's post-launch activity consisted of a single small patch on December 12, 2014 that addressed controller keybinding and a minor bug. No further developer communications have been made since then, and no DLC or additional content has ever been listed. The game was clearly designed and shipped as a complete, standalone experience, with no post-launch content cycle ever established.
Evidence
The game launched on December 3, 2014 with a launch trailer and a one-week discount. No mention of post-launch content plans.
Store description presents the game as a complete, self-contained narrative experience with no mention of future updates, DLC, or ongoing development.
Media
Details
Developer
Publisher
PostMod Softworks
Achievements
—
Platform
Windows
Controller
partial support
Steam Deck
Not rated
Players
Single-player
About this game
The Old City: Leviathan is an experiment in first person exploration that focuses entirely on story.
Everything else is secondary. All that exists is you and the world. Set in a decaying city from a civilization long past, The Old City: Leviathan puts the player in the shoes of a sewer dwelling isolationist. You progress through the narrative by simply exploring the world. The story itself is told via the musings of your character and, chiefly, the environment itself. This environment has been designed to be diverse, interesting, and meaningful to the narrative of the game.
The objective is to understand. The story of The Old City: Leviathan is not told in a traditional manner. As you progress through the narrative, you will overhear a conversation between two entities. The first entity is the nameless character you are controlling who communicates through a monologue. The second entity is the depths of the environment, details and all. Your task is to piece together the narrative as if you are jumping into a conversation with no context. The more you explore, the more you will potentially understand.
This experience is not a normal one.
Everything else is secondary. All that exists is you and the world. Set in a decaying city from a civilization long past, The Old City: Leviathan puts the player in the shoes of a sewer dwelling isolationist. You progress through the narrative by simply exploring the world. The story itself is told via the musings of your character and, chiefly, the environment itself. This environment has been designed to be diverse, interesting, and meaningful to the narrative of the game.
The objective is to understand. The story of The Old City: Leviathan is not told in a traditional manner. As you progress through the narrative, you will overhear a conversation between two entities. The first entity is the nameless character you are controlling who communicates through a monologue. The second entity is the depths of the environment, details and all. Your task is to piece together the narrative as if you are jumping into a conversation with no context. The more you explore, the more you will potentially understand.
This experience is not a normal one.
Last evaluated Jun 28, 2026
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