Winnie's Hole

Winnie's Hole

Early access since Jan 2026

Join Winnie on a new adventure, from within! Play as a virus in his body and mind. Capture cells to mutate and build a deck of actions to unleash in combo-driven combat. A genre-blending roguelite with a dark yet charming story. Embrace discomfort - Sometimes we can't help being seen as a monster...

94% positive · 349 reviews
Not yet
In early access, content still planned
High confidence
Content Planned
Not yet
In early access, content still planned
High confidence
Content Planned

Where to buy

Steam $15.99
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Evaluation

Winnie's Hole is an Early Access game from Twice Different, a small Australian indie studio. It launched on January 26, 2026, with a formal roadmap published on February 20, 2026 laying out the planned development path toward a full release. The developer has maintained a consistent and active update cadence since launch. The first major content update — "The Collection Update" — shipped on March 12, 2026, adding a collection menu, 40+ new perks and mutations, 20+ research recipes, and tutorialization improvements. That post confirmed the team was actively working on mid-game saves, more Virus Strains, and the next story region. In June 2026, the developer released a large beta update (v0.9.00) containing sweeping system reworks: a redesigned branching upgrade system, multi-block combat placement, a new mid-game save system, shop overhaul, and combat reward restructuring. Follow-up beta patches continued through June 14, 2026. The developer noted at the time that not all Virus Strains had been rebalanced for the new systems. Development has continued actively through August 2026, with beta patches on July 24, July 27, and August 19, 2026. The August 19 patch includes a boss rework (specifically a rework to the "Donkey" encounter) and additional polish translations. The July patches added new upgradeable actions and continued filling in action upgrade branches — content the developer noted is still being expanded. The game is clearly in vigorous, ongoing development with regular communication and frequent content updates. The roadmap's promised regions, Virus Strains, and story content remain in progress.
Evidence
Large beta update v0.9.00 released with sweeping system reworks: branching upgrade system, multi-block combat, mid-game saves, shop overhaul. Developer noted not all Virus Strains updated yet.
news post · Jun 10, 2026 source content planned
high
First major content update 'The Collection Update' shipped, adding collection menu, 40+ new perks/mutations, 20+ research recipes. Post confirmed work underway on mid-game saves, more Virus Strains, and the next story region.
news post · Mar 12, 2026 source content planned
high

Media

Details

Publisher
Twice Different
Achievements
31
Platform
Windows
Controller
full support
Steam Deck
Verified
Players
Single-player

About this game

Play as a virus in Winnie's body.

Capture cells to grow mutations and learn new actions.

Refine his primitive form, gain powerful passive effects and adapt for survival.

Explore randomly generated worlds by placing Virus blocks to spread through the body of your host.

Discover new cells and make gut decisions to direct the adventure.

Collect resources and unlock new abilities.

Evolve and modify your virus blocks to create more powerful combinations in battle.

Activate the brain of your host in dynamic turn-based battles, playing multiple actions in a single move. 

Each turn, your actions are dealt randomly to the Brain board. Place your block shapes strategically to activate powerful combinations. Adapt as you discover the limitations of your host... and how to overcome them.

Push the bounds of what your host can be. Together we survive.

  • Evolve with each run - Unlock new Perks, Mutations and Virus Strains.

  • Mutate your host as a symbiotic virus.

  • Bodybuilding in the worst way.

  • A storybook narrative which reimagines Winnie in a world of dark science.

  • A fresh take on exploration, replacing the typical roguelite node map with strategic, turn-based building using a set of tetromino-like virus blocks which you can evolve and reshape.

  • Dynamic battle system where each turn is an action combo for fast-paced gameplay.

  • Holesome horror comedy with gritty art inspired by old school Nickelodeon and Brothers' Grimm fairytales.

Last evaluated Aug 27, 2026
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