Atomik: RunGunJumpGun
Released Aug 2016
Atomik: RunGunJumpGun is a tough as nails game that puts a gravity-defying weapon in your hands. One button lets you fly, the other blasts obstacles out of the way. With a cast of crazed characters, challenging gameplay, and a pulsing musical score, it delivers twitchy platforming goodness.
85% positive · 326 reviews
Done
All announced content has been released
High confidence
Done
All announced content has been released
High confidence
Where to buy
Steam $7.99
Can't confirm — worth a look
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Evaluation
Atomik: RunGunJumpGun launched on August 31, 2016 as a complete, self-contained 2D action platformer. The developer news history shows that all activity prior to launch consisted of pre-release beta updates building out the game's worlds and refining gameplay. The only post-launch communication was a small bug fix on September 5, 2016 addressing a frame rate issue for high-refresh-rate monitors — purely a technical fix with no content implications. The sole DLC item is a soundtrack/special edition upgrade that released alongside the base game on August 31, 2016. There are no unreleased DLC entries, no announcements of future content, no roadmaps, and no developer communications suggesting additional content was ever planned after launch. The game shipped as a finished product and has received no post-launch content updates in the nearly ten years since its release.
Evidence
Only DLC is a soundtrack/special edition upgrade that released on launch day — no post-launch content DLC exists.
Post-launch update was a minor bug fix for high refresh rate monitors — no new content, purely a technical patch.
Content
1 of 1 released · no outstanding content
Media
Details
Developer
Publisher
Good Shepherd Entertainment
Achievements
20
Platform
Windows, macOS
Controller
full support
Steam Deck
Verified
Players
Single-player
About this game
Atomik: RunGunJumpGun is a tough as nails 2D Action Platformer that puts a teeth-rattling, gravity-defying weapon in your hands. With a cast of crazed characters, simple but beautifully difficult gameplay, and a pulsing musical score, Atomik is a loud, trippy mess of twitchy platforming goodness.
The two-button setup is treacherously simple. One button shoots your massive gun downwards, propelling you through the air. The other shoots forward, destroying anything that’s in your path. But there is no stopping in this beautifully surreal world littered with deadly traps and soul-crushing obstacles around every corner. Players will have to constantly alternate between the two firing modes to maneuver through meticulously crafted levels where death is a promise not a possibility. There is only running, gunning, jumping, and gunning, in a mad dash to survive long enough to die again.
The game takes place in the Extax System, a solar system where the Sun has begun to swell and devour planets. With most of the planets already devoured, the remaining worlds have descended into madness and superstition. Each denizen has their own theory on why the sun seems so enraged, but they all hang on one central element: Atomiks, the primary resource in the entire system.
You play as a scavenger, a rogue from outside the Extax System who seems to have only one goal: get Atomiks. What do the Atomiks mean to the scavenger? Does he want to scoop up precious resources for himself, or use them as a way to appease the sun and end the suffering of the system? Or Maybe they’re just shiny pick-ups in a video game to him.
- Beautifully Difficult: Every second counts, and the game will test your reflexes to the fullest
- Shield Mode: Empower your intergalactic scavenger with an energy shield and decreases the movement speed to help make the intense action more manageable, but no less heart pounding and exciting.
- Nonstop Action: Merciful respawns let you die fast and keep you constantly in the action
- Two button gameplay: One button lets you fly, the other blasts obstacles into heaps of rubble.
- Three Unique Game Worlds: Each world presents its own distinct challenges which require players to change their playstyles
- Over 120 levels of Mayhem: Each level is meticulously crafted to hone and test the player’s speed and tenacity.
- Marathon Mode: For players looking to compete for the global high score.
- Surreal visuals: Trippy and hyper-colourful fantasy-sci-fi art style
- Hyperkinetic soundtrack: Pulsing musical score blending hip hop, electronic and movie-score vibes.
- Warped space-opera narrative: The game features a cast of crazed, beautifully illustrated characters.
- Masochistic Collectables: The quest to collect “Atomiks” littered throughout levels lends an extra level of insanity to already merciless level design. A gift to self-hating completionists.
- Accessible single-hand gameplay: Appropriate for players with disabilities.
- Made by free range developers fed a pure mixture of VVVVVV, Hotline Miami, and Super Meat Boy.
Last evaluated Jun 27, 2026
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