Bullets And More VR - BAM VR

Bullets And More VR - BAM VR

Released Apr 2018

Jump into an action packed multiplayer experience with up to 12 players and respawns without boring downtime. Featuring more than 40 unique maps and various game modes (BAM Royale, Deathmatch, Team Deathmatch, Capture The Flag, Virus Infection, Gun Game and Classic Deathmatch).

88% positive · 514 reviews
Done
All announced content has been released
High confidence
Done
All announced content has been released
High confidence

Where to buy

Steam $9.99
Can't confirm — worth a look
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Evaluation

Bullets And More VR launched out of Early Access on April 2, 2018, with the developer (Patrick Koenigz) announcing the transition in a post on March 26, 2018. In that post, he noted he would "keep being dedicated" to the game after leaving Early Access, but this was a general goodwill statement rather than a commitment to specific future content. The post-launch update history tells a clear story: a handful of feature patches shipped in 2018 (April through November), and then developer communications stopped entirely. The last recorded post is from November 5, 2018 — over seven years ago as of today. There are no unreleased DLC listings, no roadmap, no announced future content, and no further developer posts of any kind after November 2018. The game's two major content milestones (the BAM Royale mode in October 2017, and the 1.0 launch in April 2018) both occurred before or at release. With no post-launch content pattern and no developer communication since November 2018, the game is best understood as a complete, finished product that launched on April 2, 2018 and received minor maintenance patches through the end of that year.
Evidence
Update 1.0 published on launch day, adding two new weapons and minor fixes — the formal 1.0 release.
news post · Apr 2, 2018 source content shipped
high
Developer announced the game would leave Early Access the following week, noting continued dedication but making no specific content commitments beyond the 1.0 release.
news post · Mar 26, 2018 source development ending
high

Media

Details

Developer
Publisher
Koenigz
Achievements
—
Platform
Windows
Controller
—
Steam Deck
Unsupported
Players
Single-player · Multiplayer · PvP

About this game

Jump into an action packed multiplayer experience with up to 12 players and respawns without boring downtime. Featuring more than 40 unique maps in different game modes (BAM Royale, Deathmatch, Team Deathmatch, Capture The Flag, Virus Infection, Gun Game and Classic Deathmatch).

Enjoy an arsenal of more than 30 realistic behaving weapons in multiplayer and single-player: such as knives, rifles, grenades, RPGs, and even bows and support for attachments, silencers and even bipods.

Also featuring support for player controlled helicopters and cars that can carry multiple passengers and a parachute in case you need to eject in mid air.

The game is also featuring different singleplayer game modes and a Scene Editor with Workshop support.

Features

  • Multiplayer with up to 12 players
  • Bot support (Artificial Intelligence) in online and offline matches, Individual bot options are available such as difficultly, melee, and even suicide bombers!
  • More than 40 unique maps in different game modes
  • Support for player controlled helicopters and cars that can carry multiple passengers
  • Parachutes
  • Various game modes for multiplayer: BAM Royale, Deathmatch, Team Deathmatch, Capture The Flag, Virus Infection, Gun Game and Classic Deathmatch
  • More than 30 realistic behaving weapons (also including bows, RPGs)
  • Weapon attachments, silencers and even bipods
  • Ladders and other climbable objects
  • In-game Scene Editor to create own maps
  • Workshop support to load maps created by other users
  • Further singleplayer dedicated modes to practice and compete (detailed local and global highscores)
  • Lots of locomotion options like touchpad, slide, teleport and more

TO USERS OF OCULUS RIFT AND OCULUS TOUCH:
You can play this game with two front facing cameras by making use of the snap turning feature (can be configured even further in the locomotion options). However it might be a more smooth experience to place your two cameras in opposite corners of the room to allow for a larger tracking area.
Last evaluated Jun 27, 2026
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