Drifting Lands

Drifting Lands

Released Jun 2017

Drifting Lands is an hybrid of classical horizontal shoot'em'up with a lot of strong gameplay elements coming straight from the action-RPG genre. If you want an original diablo-like game or you want a different kind of shoot'em'up, you're in the right place!

78% positive · 271 reviews
Done
All announced content has been released
High confidence
Done
All announced content has been released
High confidence

Where to buy

Steam $4.99
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Evaluation

Drifting Lands launched out of Early Access on June 5, 2017. Following launch, the developer (Alkemi) shipped a small number of patches and feature updates through mid-2017, but activity slowed significantly after that. In February 2018, the developer posted an honest update acknowledging that the game had underperformed commercially — covering only about 20% of development costs — and explicitly stated that it would "not be reasonable to expect a lot of new content or any console port." This was a clear signal that major content development had wound down. The final definitive statement came on April 27, 2020, when Alkemi dropped the game's price to $5 permanently. In that post, the developer explicitly stated there is "no intent here to give a second life to the game" and reflected on the project in past tense, describing it as their "little contribution to the world of action-RPGs." The studio confirmed they would move on to making "slightly different games" going forward. No further news posts, DLC, or updates have appeared since that date. Drifting Lands is a complete, finished product. The developer has communicated clearly and on multiple occasions that no further content is planned.
Evidence
Developer permanently lowered the game's price to $5, explicitly stating there is 'no intent here to give a second life to the game' and describing the project in past tense. Studio confirmed they are moving on to new, smaller-scope games.
news post · Apr 27, 2020 source development ending
high
Developer disclosed the game covered only ~20% of development costs and stated it 'would not be reasonable to expect a lot of new content or any console port.' Studio signaled it would pursue much smaller-scope projects going forward.
news post · Feb 8, 2018 source development ending
high

Media

Details

Developer
Publisher
Alkemi
Achievements
24
Platform
Windows, macOS
Controller
full support
Steam Deck
Not rated
Players
Single-player

About this game

Imagine a Diablo-like game with the mouse clicking part replaced by an horizontal shoot'em'up core gameplay.




That's what is Drifting Lands in essence: first and foremost an action-RPG (Hack'n'Slash or however you may call this). Then and only then a different kind of shoot'em'up, accessible to a wider audience than usual.

Drifting Lands main characteristics are:

  • randomy generated missions for replayability
  • 100 levels of difficulty to climb with your skill or your ability to optimize your gear and powers
  • 70 active and passive powers with various effects: dash, area of effect attacks, time control, etc.
  • a complex item generation system with a lot of stat modifiers to optimize, unique items with "game changer" powers
  • 3 classes of ships for different profiles of players
  • Not your usual bland heroic fantasy universe

Drifting Lands is designed to meet both shmup and hack & slash enthusiasts’ expectations.

With the choice of your class, you’ll have the opportunity to take control of different ships, best suited to your favorite gameplay style.

You’re a super player of bullet hells and don’t mind dying on the first few impacts ?

You’ll find a perfect class for you with high-damages / low-resistances interceptors. You’ll benefit from a smart customization of your gear, but your performances on the field will be mainly based on your skill.

You enjoy the progressive design of a powerfull build through skills and inventory optimization ?

Your class will offer more resistant ships, able to put up with a lot more impacts. But if you want to shine, you’ll have to be smart in the selection of your special powers and how you create synergies with your equipment!

Want to report bugs, ask the team what is planned for this or that, suggest ideas or improvements, know what we're up to for the next update...

come have a chat in the community section!
Last evaluated Jun 28, 2026
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