Asteroid Bounty Hunter

Asteroid Bounty Hunter

Released Feb 2016

Asteroid Bounty Hunter is a space shooter mixed with interesting boss fights and breathtaking visuals, with a reward system to take your skill to another level.

65% positive · 807 reviews
Done
All announced content has been released
High confidence
Done
All announced content has been released
High confidence

Where to buy

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Evaluation

Asteroid Bounty Hunter launched on February 24, 2016 and received a burst of patches and feature updates in the weeks following release. The developer shipped several feature patches between February and May 2016, adding new game modes, mouse support, full controller support, localization, and balance changes. The last update directed at this game was Patch 1.7.1 on May 6, 2016. After that date, no further updates to Asteroid Bounty Hunter have been recorded. The only developer news posts from after May 2016 are announcements for an entirely separate game — Slash It Ultimate (July 14, 2017) — which has no bearing on Asteroid Bounty Hunter's content. There are no unreleased DLC entries, no announced future content, no roadmap, and no developer statements about ongoing development. The game launched as a complete product and received its final polish updates in its first few months. It has been content-complete since May 6, 2016.
Evidence
Patch 1.7.1 added mouse shooting keybinds and Xbox 360 controller adjustments — the last update directed at Asteroid Bounty Hunter.
news post · May 6, 2016 source development ending
high
Developer's only post after May 2016 promotes a completely separate game (Slash It Ultimate), indicating development focus had moved on from Asteroid Bounty Hunter.
news post · Jul 14, 2017 source development ending
medium

Media

Details

Developer
Publisher
SA Industry
Achievements
32
Platform
Windows, macOS, Linux
Controller
full support
Steam Deck
Playable
Players
Single-player

About this game

Ready to take the wheel old geezer?

Asteroid Bounty Hunter is a space shooter, with a lot more in store than simply blowing up asteroids. The story follows our hero John, who is a veteran, trying to do amends in his screw up life and he only has his space ship AI, who still cares about him. The story latter unfolds some pretty interesting things about John, his life and his relationship with stuff around him.

The game itself is based on a dodging/blowing up stuff, but that quickly falls in background picture, since you have to outmaneuver the enemy, who are constantly changing. Your job is to save planets from incoming asteroids, while taking care of your affairs with other bounty hunters.

  • unique boss fights with different difficulty levels

  • defend the nearby planets from vicious asteroids attacks

  • battle other bounty hunters

The concept of the game is to farm experience, so you can unlock new upgrades. You can collect mastery points from other bounty hunter ships to unlock new ships. If you find yourself unable to progress the game, you can always come back to earlier levels and farm experience, which you can use to make limitless upgrades for you ship. Each new level brings a quest with an unique one time ship upgrade, so use it wisely.

  • over 100 different size and texture asteroids, flying towards the planets

  • 5 different types of bounty hunters, exchanging whole game trying to kill you

  • 5 different bosses, each having completely unique mechanic

Your ship 4 unique abilities

  • Basic attack - limited to 3 energy particles on screen

  • Photon swarm - more powerful - giant balls of energy spinning and crushing everything ahead, it has 3 charges stored on ship

  • Death ray - laser cutting asteroids like it's a knife going through butter, it has significantly larger cool down, so use it wisely

  • Final blast - ultimate attack - sends a missile with a shape of a phoenix to the center of the screen and blowing everything hostile in 360' area. The cool down is 60 seconds, so in a way you're limited to 1-2 use per level.

There is two types of upgrades. You can make global upgrades in shipyard or ability upgrade in upgrade center.

GLOBAL UPGRADES

There is limitless ship upgrade points, which you can spend on:

  • global shield durability

  • global abilities cool down

  • global damage increase

Player get upgrade point for each level up. To level up you need to get specified amount of experience by destroying hostile ships or asteroids. When we say limitless, we think limitless... there is no player level cap.

Those upgrades applies to all ships in shipyard no mater which is selected.

ABILITIES UPGRADES

There is 6 different upgrades, each counting 20 points to spend.

  • Shield durability (max shield value)

  • Shield regeneration rate

  • Basic attack damage upgrade

  • Photon swarm damage upgrade

  • Death ray damage upgrade

  • Final blast damage upgrade

There is 5 different ships in shipyard each having an unique passive bonus. Those bonuses are added to global and abilities upgrades. If you manage to unlock the special ship, you'll get all the bonuses.

  • No bonus

  • Shield durability bonus %

  • Cool down bonus %

  • Damage bonus %

  • Shield, CD and damage bonus %

  • amazing space graphics and ambient

  • high resolution planets and stars

  • advanced GUI with customizable preferences which include controls (controller support), graphics and audio

Last evaluated Jun 27, 2026
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