Envy the Dead
Released Sep 2016
Envy the Dead is zombie survival roguelike, in which you are leading group of unique, randomly generated characters through destroyed lands, infested with zombies.
65% positive · 244 reviews
Done
All announced content has been released
High confidence
Done
All announced content has been released
High confidence
Where to buy
Steam $2.99
Can't confirm — worth a look
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Evaluation
Envy the Dead launched out of Early Access on September 12, 2016, with the developer explicitly stating they did not want to add any major new mechanics and that the game had reached a stable, finished state. Following the 1.0 release, there were a couple of minor feature patches through October 13, 2016 (adding new events and skill adjustments), but no major content updates after that date. The developer's news posts from 2017 onward focus entirely on a separate game (Putrefaction 2), with no further announcements or updates for Envy the Dead. The store description describes the game as a complete, self-contained experience with no mention of planned future content, seasonal updates, or expansions. The developer has not communicated any plans for additional Envy the Dead content since October 2016, and the game appears to have shipped as a finished product.
Evidence
Game officially exits Early Access and launches as version 1.0, with only minor bug fixes and interface tweaks in the release patch.
Developer states the game is approaching full release, that no major mechanics will change, and that they do not want to keep it in Early Access indefinitely. Describes the game as having reached its final form.
Media
Details
Developer
Publisher
Kazakov Oleg
Achievements
21
Platform
Windows
Controller
—
Steam Deck
Not rated
Players
Single-player
About this game
Envy the Dead is zombie survival roguelike, where you are leading group of unique, randomly generated characters through destroyed lands, infested with zombies.

The game combines node-based exploration with random events, similar to games like FTL or Renowned Explorers with Tower Defense based battle mechanics. The characters are all randomly generated and they are all have different personalities, skills and traits.

The game is extremely hardcore. Your characters can be injured, infected, killed in battles or in accident. Your supplies of food and medicine are limited, and someone in your group will have to starve so all your group can survive.

During your travel, you can encounter hundreds of different events, in which you can find supplies, fight zombies or meet another survivors. Some events could require hard decisions with life and death consequences. For example: someone in your group was captured by bandits, and you must choose between leaving him to die, risking the whole group and getting him out or trying to trade him for some of your supplies.

Battles are based on tower defense mechanics. You must defeat waves of zombies or groups of other survivors, usings skills and abilities of your characters, teamwork and defensive structures.

The game combines node-based exploration with random events, similar to games like FTL or Renowned Explorers with Tower Defense based battle mechanics. The characters are all randomly generated and they are all have different personalities, skills and traits.

The game is extremely hardcore. Your characters can be injured, infected, killed in battles or in accident. Your supplies of food and medicine are limited, and someone in your group will have to starve so all your group can survive.

During your travel, you can encounter hundreds of different events, in which you can find supplies, fight zombies or meet another survivors. Some events could require hard decisions with life and death consequences. For example: someone in your group was captured by bandits, and you must choose between leaving him to die, risking the whole group and getting him out or trying to trade him for some of your supplies.

Battles are based on tower defense mechanics. You must defeat waves of zombies or groups of other survivors, usings skills and abilities of your characters, teamwork and defensive structures.
Last evaluated Jun 27, 2026
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