Eschalon: Book I
Released Feb 2009
Eschalon: Book I is an old-school role-playing game that will take you across massive outdoor environments and deep into dozens of sprawling dungeons as you seek to uncover the mystery of who you are. It features a tile-built, turn-based game world where the result of absolutely every action is rolled, calculated or statistically...
86% positive · 419 reviews
Done
All announced content has been released
High confidence
Done
All announced content has been released
High confidence
Where to get it
Free on Steam
Evaluation
Eschalon: Book I launched on February 10, 2009 as a self-contained, classically styled single-player RPG. The store description presents it as a complete, standalone experience with no mention of DLC, expansions, seasonal content, or any ongoing development plans. There are no news posts, DLC listings, or developer communications indicating post-launch content was ever planned or delivered. This is a finished product that shipped as a complete package — the game was designed from the outset as a standalone entry in the Eschalon series, with sequels (Book II, Book III) published as separate titles rather than expansions.
Evidence
Store description presents a complete, self-contained single-player RPG with no mention of DLC, expansions, updates, or any future content plans.
No DLC listings, no season pass, no roadmap, and no post-launch content of any kind associated with the title.
Media
Details
Developer
Publisher
Basilisk Games
Achievements
—
Platform
Windows, macOS, Linux
Controller
—
Steam Deck
Playable
Players
Single-player
About this game
Eschalon: Book I is an old-school role-playing game that will take you across massive outdoor environments and deep into dozens of sprawling dungeons as you seek to uncover the mystery of who you are. It features a tile-built, turn-based game world where the result of absolutely every action is rolled, calculated or statistically determined. Hundreds of items and dozens of creatures await your discovery in this classically inspired RPG.
- A tile-built, turn-based game world where the result of absolutely every action is rolled, calculated or statistically determined. Strategy is paramount to success; careful skill management, equipment selection and magic usage will win your fights, not rapid button clicking. We are very pleased to say this is not another "action RPG".
- Hundreds of items and dozens of creatures await your discovery. A combination of randomly generated treasure and carefully hidden goodies means that no two games will play the exact same way.
- Unlimited character development style: Choose from 24 unique skills to make the character you want and 8 base attributes that affect your character's every action throughout the game. The game world does not scale or adjust itself to match anyone's play style, so the ease or difficulty of the game is directly related to how successful you are at developing your character.
- Combat plays out at your pace. Eschalon: Book I features a turn-based system that allows you to roll through combat as fast or slow you want...make it fast and furious, or analyze every option for maximum advantage.
- A non-linear storyline means that the game world is open to explore as you desire. Follow the storyline or don't...it's up to you. Just be careful where you go and who you choose to trust- the world of Eschalon can be a deadly place for an inexperienced adventurer.
- An epic adventure that you must face alone...a single-player RPG carefully designed to feel like the great old school RPGs of the past such as Ultima®, Might & Magic®, and Wizardry®
Last evaluated Jun 28, 2026
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