Fight Crab 2

Fight Crab 2

Early access since Feb 2024

Clash claws and flip opponents belly-up in physics-based crab battles! Combine dual-wielded weaponry with multiple fighting stances to create a custom fighting style. Bash, blast, scoop and pummel enemies onto their backs to achieve victory!

93% positive · 166 reviews
Not yet
In early access, content still planned
High confidence
Content Planned
Not yet
In early access, content still planned
High confidence
Content Planned

Where to buy

Steam $14.99
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Evaluation

Fight Crab 2 entered Steam Early Access on February 13, 2024, and remains in that state today. The developer, Calappa Games, has maintained a very consistent and active update cadence since launch — with roughly 50 feature patches and 33 bug fixes across 86 posts, the team has shipped updates almost every month without interruption. The most recent update was posted on June 17, 2026, just two days before today's date. The game is still under active development with concrete content commitments. In a February 2025 patch note, the developer explicitly stated that "new stages are planned to be added in the future." A July 2025 update also restructured the game's online networking to support future cross-platform play — a meaningful infrastructure investment pointing toward continued development. These are not throwaway comments; they represent specific plans communicated directly by the developer. Recent updates have continued to add new gameplay systems, including a new Thunder enchant card (December 2025), destructible environments (October 2025 and March 2025), and an El Shaddai collaboration adding a new weapon and avatar (September 2024). The developer also completed a major engine upgrade to Unity 6.2 in December 2025. There is no indication that the game is approaching a 1.0 release or that the developer has signaled a wind-down of development. All signs point to Fight Crab 2 being in sustained, healthy Early Access development with more content still to come.
Evidence
Bug fix update Ver. 0.8.46.0 posted on June 17, 2026 — developer remains actively engaged
news post · Jun 17, 2026 source development ongoing
high
Major engine upgrade to Unity 6.2 and new Thunder enchant card added in Ver. 0.8.36.0
news post · Dec 8, 2025 source development ongoing
high

Media

Details

Developer
Publisher
PLAYISM
Achievements
—
Platform
Windows
Controller
partial support
Steam Deck
Playable
Players
Single-player · Multiplayer · Co-op · PvP · Local/Split Screen

About this game

Crab battles, more epic than ever before!

Armor-clad humans mount immortal crabs in the world’s newest combat sport! Select a weapon loadout (one weapon for each claw, of course!), assume an advantageous fighting stance, and unleash crab-fueled chaos on opponents.

  • Select from 20+ crabs with distinct attributes like weight, agility, grip strength, toughness and more!
  • Dual-wield 70+ weapons, from basic swords, shields and projectile cannons to flaming spears, beam sabers, boxing gloves, and yo-yos
  • Equip 40+ special passive and active abilities, such as auto-parrying, increased weapon durability, or illumination of nearby weapons
  • Duke it out across multiple arena types like wide open desert landscapes, villages full of homes, floating sky platforms (don’t fall off!), basketball courts, and more.
  • Use obstacles to your advantage - knock enemies into moving trains!

Physics-Based Battles

How do you defeat an immortal crab? Destroy its pride. Rack up damage against enemies to increase knockback power, then expose the enemy crab’s white underbelly by flipping them on their backs. Hold them down for a 3-count to achieve a wrestling-style victory.

Each weapon has different attributes. Sharp-edged weapons like swords and spears deal more damage, while blunt-force objects like baseball bats deal more knockback.

Simple and Advanced Controls

Opt for simplified arcade style controls, or embrace the physics-based mayhem with dual-stick controlled claws like in the original Fight Crab. Left and right stick movements are matched on-screen with equivalent swings and thrusts in every direction (Fight Crab veterans, rejoice!)

Crab Gauge

Any damage received fills up the Crab Gauge. Fill it up and unleash tide-turning attacks including summoning assist animals, devastating long-range laser eyes, and much more!

Career Mode - Scuttle Towards Greatness, Fame and Fortune

In Career mode, nurture and train a crab into a ferocious fighter. Imitation crab won’t survive this gauntlet - get in the gym to level up, and fight for justice (and popularity) in multiple event modes. Defeat evil crabs, mischievous monsters, or put a stop to wild farm tractors with a mind of their own.

Online Mode - Fight for the title of King Crab

Face off in both casual and ranked matches, and create battle rooms with up to 5-player lobby waiting support.

Message from the Developer

It's been 3 years since Fight Crab, and neither physics-based combat nor playable crabs are all that surprising to see in video games nowadays.

So this time, other than just trying to create something entirely novel, I'm aiming for a game that can be enjoyed forever.

The core concept is to "flip the opponent upside down", so I've prepared as many weapons, spells, and skills I could think of to achieve that.

And then I created an infinitely replayable singleplayer mode where players could earn them.

Now you can mess around with friends in room matches, or be super competitive in ranked matches, or treat it as a singleplayer game and aim for a new personal high score.

If you don't have any plans, you can queue for an online match while raising crabs in Career Mode at the same time. Then you could use your raised crabs to clear challenges. I believe that would make for a wonderful crab life.

And in order to make this game one that can be enjoyed forever, I would like to hear everyone's thoughts and suggestions during Early Access, so please send us your feedback!
Last evaluated Jun 19, 2026
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