First Feudal

First Feudal

Released Apr 2021

Become a real medieval feudal lord: start with a small village and build it up into an enormous impenetrable castle. You will have to repel enemy raids: hide behind thick walls, lure your enemies into strategically placed traps, and even lead your loyal peasants into battle.

76% positive · 635 reviews
Done
All announced content has been released
High confidence
Done
All announced content has been released
High confidence

Where to buy

Steam $19.99
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Evaluation

First Feudal launched out of Early Access on April 8, 2021, after about four years of Early Access development. Following that 1.0 release, the developer shipped a steady run of major updates: "Interface is on fire" (1.1) on May 27, 2021, "Origins" (1.2) on August 5, 2021, "Karma" (1.3) on September 30, 2021, "Map Editor" (1.4) on December 17, 2021, and "Wikipedia" (1.5) on March 3, 2022. That was the last major content update the developer shipped for the game. After March 2022, only routine bug fix and maintenance patches followed. In November 2024, the developer announced they had shipped a second, entirely separate game ("Try Dying"), noting their team "wanted a totally different project after five years of development of First Feudal." In February 2026, they announced a demo for yet another new game (ExoTrain). These posts make clear the studio's creative attention has fully moved on from First Feudal. No further content has been announced for First Feudal. There are no unreleased DLC items on the store, no roadmap, and no developer statement promising additional updates. The game shipped as a complete experience, received five major post-launch updates over roughly eleven months, and then concluded its active development cycle. The only DLC listed is the soundtrack and digital artwork pack, which released back in 2018 during Early Access.
Evidence
Developer announces their second game 'Try Dying', stating the team wanted a totally different project after five years of developing First Feudal — strongly implying First Feudal's development is concluded.
news post · Nov 7, 2024 source development ending
high
Update 1.5 'Wikipedia' released — the last major content update for First Feudal, adding an external wiki, map import feature, and rebalancing.
news post · Mar 3, 2022 source content shipped
high

Content

1 of 1 released · no outstanding content

Media

Details

Developer
Publisher
Harpoon Games
Achievements
52
Platform
Windows
Controller
—
Steam Deck
Not rated
Players
Single-player · Multiplayer · Co-op

About this game

You start the game with a few peasants and limited resources that you will use to eventually turn your small settlement into a real medieval castle. Build, mine resources, grow crops, manufacture equipment, trade, and advance science on your own or by delegating tasks to your people. Greedy bandits will regularly raid your settlement, so you'll have to rally militia troops and repel the enemy.

Key features

• Manage peasants

Each peasant can have one of ten available professions. Once you assign them to one, they'll start following orders and carrying out tasks related to that profession — you won't need to keep track of each individual inhabitant. However, if you think ordinary peasants with the most basic education won't be great at tactics, you can directly command individual units or groups of units in combat.

• Develop infrastructure

Start by processing stone and lumber, then make advancements in technology to unlock new ways to grow your settlement: manufacturing, trade, lighting, comfort, equipment, defense. Your character and peasants will also be able to grow and improve their skills while they do useful work.

• Settlers

To make a village attractive to new settlers, you need to make sure the inhabitants are comfortable. Peasants need cozy houses and good food. However, for particularly lazy peasants, you'll have to use the whip along with the carrot.

• Battles

Bandits, wolves, and bears will regularly attack your settlement. You can lead the militia or stay out of combat by letting your people defend themselves. To reduce casualties, you can hide behind powerful walls or lure the enemy into meticulously placed traps.

• Agriculture

Hunting and gathering will only solve the problem of hunger at the earliest stages. In a highly developed settlement, you'll need to start growing various crops and raising animals.

• Trade

Merchants will regularly visit your village. They'll offer their goods and buy things you produce. With time, you will be able to send trade caravans to other locations.

• Events

Random events will require you to make important decisions: choose weapons or food, gold or goods for your peasants, "one egg today or a hen tomorrow".

• Seasons

To survive the harsh medieval winter, you'll need to build campfires and houses, and stock up on provisions, making sure you prioritize non-perishable food.

• Cooperative multiplayer

Build your village together and fight shoulder to shoulder with your friends. The game supports multiplayer for up to 6 players.

Last evaluated Jun 27, 2026
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