GamersGoMakers
Released Aug 2014
In GamersGoMakers, you found a little company creating the first video games in history. Create your first game with only basic sound and simple graphics available in the year 1980. You´re one of the pioneers entering the rising global market for computer games.
76% positive · 399 reviews
Done
All announced content has been released
High confidence
Done
All announced content has been released
High confidence
Where to buy
Steam $8.99
Can't confirm — worth a look
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Evaluation
GamersGoMakers launched on August 8, 2014. The most significant piece of developer communication on record is a post from September 29, 2015, in which a third-party administrator (Harken XXI) announced that a collaborative effort to revitalize the game had completely fallen through. The plans that collapsed included a v1.5 overhaul, free patches, two expansion packs, and a sequel. The post makes clear that this outside group's involvement ended entirely, and that the original developer (Marco) was left to make his own decisions. No subsequent developer posts, patches, or announcements have appeared. There is no evidence that Marco ever followed up with his own statement or shipped any of the planned content. Given that this development ended in September 2015 and no communication has come from the studio since, the game is best understood as having shipped as a finished product at launch, with the post-launch expansion plans having permanently collapsed. No DLC was ever listed or released.
Evidence
A third-party administrator announced that all plans to expand and revitalize the game — including a v1.5 overhaul, free patches, two expansion packs, and a sequel — had permanently collapsed due to a failed partnership with the original developer. The administrator's group withdrew all involvement, leaving the game's future entirely in the original developer's hands with no further communication.
Store description presents the game as a feature-complete simulation with a broad set of systems, genres, and mechanics — no mention of upcoming content, early access status, or planned additions.
Media
Details
Developer
Publisher
gnifrebel Games UG
Achievements
—
Platform
Windows
Controller
—
Steam Deck
Not rated
Players
Single-player
About this game
In GamersGoMakers, you found a little company creating the first video games in history. Create your first game with only basic sound and simple graphics available in the year 1980. You´re one of the pioneers entering the rising global market for computer games. At the beginning, there are only few genres you can pick for a game to create, later you have plenty of options for more genres and sub-genres.
You start in 1980 creating one of the first computer games in history
Go your own way: Be a developer, designer, producer, artist or composer
Choose your starting location. Each starting location has its own characteristics, which may give you a benefit of some kind in play.
Optional start in 1990 or 2000, choose from 3 difficulty levels
31 genres of games to choose from
Real influence on creating games (find the genre matching game parts out of 15x4 options)
Intelligent game reviews give you hints about what to improve for next game in same genre
Sales are influenced by trends, platform market share, competitor´s performance and many more
You can create patches, addons, sequels or a new edition for a different platform
Hire up to 26 employees with specialisations in genre and/or platform
Rich role playing elements: level up your character and employees in 21 different skills
Learning by doing: Your employees gain levels in skills by takig part in projects
Improve your employees skills additionally by trainings, education programs and specializations
Employees will ask for more loan, holiday, trainings or they get sick, maybe even quit for a better job at a rival´s company
Become a specialized company of high renown in a certain genre, e.g. the global number 1 in Shooter games
Research new gaming technologies
Expand your business, rent or buy a bigger office
Equip 16 different rooms like studios for sound and motioncapture, labs and marketing office
Upgrade your rooms several times as time advances
Compete within a global simulated games market - hundreds of simulated competitors release games
Win awards for game of the month/game of the year
Consoles and platforms retire from the market...except you create a game hit extending the platform´s lifetime
Buy out your rival competitors: Let them work for you or destroy them
Win achievements and beat the global highscore
Become a publisher
Visit conventions or create your own convention
Pimp your games with "real" actors for voice acting, soundtracks and motion capturing!
Pay up to 30% tax per annum
...and many more features for a very deep gaming experience!
If you are not sure whether you can run the game or not or you want to try out the game before buying it; there is a free downloadable demo available on the website here.
You start in 1980 creating one of the first computer games in history
Go your own way: Be a developer, designer, producer, artist or composer
Choose your starting location. Each starting location has its own characteristics, which may give you a benefit of some kind in play.
Optional start in 1990 or 2000, choose from 3 difficulty levels
31 genres of games to choose from
Real influence on creating games (find the genre matching game parts out of 15x4 options)
Intelligent game reviews give you hints about what to improve for next game in same genre
Sales are influenced by trends, platform market share, competitor´s performance and many more
You can create patches, addons, sequels or a new edition for a different platform
Hire up to 26 employees with specialisations in genre and/or platform
Rich role playing elements: level up your character and employees in 21 different skills
Learning by doing: Your employees gain levels in skills by takig part in projects
Improve your employees skills additionally by trainings, education programs and specializations
Employees will ask for more loan, holiday, trainings or they get sick, maybe even quit for a better job at a rival´s company
Become a specialized company of high renown in a certain genre, e.g. the global number 1 in Shooter games
Research new gaming technologies
Expand your business, rent or buy a bigger office
Equip 16 different rooms like studios for sound and motioncapture, labs and marketing office
Upgrade your rooms several times as time advances
Compete within a global simulated games market - hundreds of simulated competitors release games
Win awards for game of the month/game of the year
Consoles and platforms retire from the market...except you create a game hit extending the platform´s lifetime
Buy out your rival competitors: Let them work for you or destroy them
Win achievements and beat the global highscore
Become a publisher
Visit conventions or create your own convention
Pimp your games with "real" actors for voice acting, soundtracks and motion capturing!
Pay up to 30% tax per annum
...and many more features for a very deep gaming experience!
If you are not sure whether you can run the game or not or you want to try out the game before buying it; there is a free downloadable demo available on the website here.
Last evaluated Jun 28, 2026
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