HoCWar
Released Dec 2016
Immerse yorself into the harsh world of ruthless card battles!
55% positive · 143 reviews
Done
All announced content has been released
High confidence
Done
All announced content has been released
High confidence
Where to get it
Free on Steam
Evaluation
HoCWar launched on December 29, 2016 as a free-to-play collectible card game. The developer released a series of feature updates between late 2018 and early 2020, adding new cards, generals, trophies, daily tasks, and visual effects. However, on October 26, 2020, the developer announced they were relaunching the game under a new title — "Card Blitz: WWII" — on a separate Steam listing (App ID 1264220). That post explicitly directed players to the new store page, noting that progress would carry over, and was the last communication ever made on this game's page. No updates, patches, or announcements have been posted since October 26, 2020. The store description still references numerous planned features (transitive cards, a day/night system, sea and air battles, a Global Conflict mode, new factions), but given the developer's explicit move to a successor title nearly six years ago, those plans were effectively abandoned when development migrated to the new game. This listing remains purchasable and was never formally delisted, but active development ended with the relaunch announcement.
Evidence
Developer announced a full relaunch of HoCWar under a new title, 'Card Blitz: WWII,' on a separate Steam page (App ID 1264220), directing all players there. This is the last post on this game's page and signals the end of development for this listing.
Feature update adding trophy frames and card experience points — the last feature patch before the relaunch announcement.
Media
Details
Developer
Publisher
HoCWar
Achievements
27
Platform
Windows
Controller
—
Steam Deck
Not rated
Players
Multiplayer · PvP
About this game
HoCWar - is a Collectible Card Game in the World War II setting.
This is your chance to become a real General! Bring your armies to the glory in the new card game HoCWar.
Get caught up in the inclement world of merciless card wars!
Computer Collectible Card Games today at its popular zenith. However truly original ideas which supplement something new in genre and not just exploiting the features of hits, are not so many. But our new CCG HoCWar goes far beyond many competitors because of its originality.
Here are just some of features of the game:
1. World Wat II setting. As in other games the characters are mostly fictional in HoCWar cards represent true mechanisms and troops of USSR and Germany.
2. Dual-mode format: simplified mode for beginners and hard mode which was designed for lovers of long and intensive battles.
3. Fog of War: Cells on the battlefield has a visibility attribute. The invisible cells called Hidden.
The system Pay-To-Win aren’t presented in the game, In-Game Purchases didn’t affect the balance of the game and don’t give any significant advantage to players. Much more importance has the player’s skill and chosen strategy.
In the nearest future the game will present:
1. “Transitive” cards. It is very valuable cards which can’t be bought and can be received only from the battles. If your opponent use one of those cards in battle and if you won the match, you receive a copy of this card, and your opponent waste it.
2. “Trophy cards”. It’s a type of card, which you can receive after the battle with certain possibility. It differs from Standard card only by good-looking visualization, but characteristics and perks are just the same.
3. “Day and night” system. Depending on the time of the day cards and tactics will have different power, for instance: aviation at the night time won’t be such effective as it is in daylight.
4. Fights on the land, on the sea and in the air; single battles in the format of separate missions and story campaigns; multiplayer combats on the Global Conflict map; upgrading the troops.
5. Global Conflict. It’s a whole new world in the game, the events of it will be occur on a world map. In the combats on the different areas can participate just the specific kind of troops, for example in the sea you can use only fleet and aviation. “Day and night” system will make a difference in the Global Conflict as well. And the most important thing – the world will split not just among the separate unions, but states and blocs of nations!
6. New fractions likе Japan, U.S., Poland, Finland, Britain and more to follow, which will diversify gameplay and complement the Global Conflict map.
It’s not all of our plans and we will update info about us periodically and keep you posted!
See you on the battlefield!
This is your chance to become a real General! Bring your armies to the glory in the new card game HoCWar.
Get caught up in the inclement world of merciless card wars!
Computer Collectible Card Games today at its popular zenith. However truly original ideas which supplement something new in genre and not just exploiting the features of hits, are not so many. But our new CCG HoCWar goes far beyond many competitors because of its originality.
Here are just some of features of the game:
1. World Wat II setting. As in other games the characters are mostly fictional in HoCWar cards represent true mechanisms and troops of USSR and Germany.
2. Dual-mode format: simplified mode for beginners and hard mode which was designed for lovers of long and intensive battles.
3. Fog of War: Cells on the battlefield has a visibility attribute. The invisible cells called Hidden.
The system Pay-To-Win aren’t presented in the game, In-Game Purchases didn’t affect the balance of the game and don’t give any significant advantage to players. Much more importance has the player’s skill and chosen strategy.
In the nearest future the game will present:
1. “Transitive” cards. It is very valuable cards which can’t be bought and can be received only from the battles. If your opponent use one of those cards in battle and if you won the match, you receive a copy of this card, and your opponent waste it.
2. “Trophy cards”. It’s a type of card, which you can receive after the battle with certain possibility. It differs from Standard card only by good-looking visualization, but characteristics and perks are just the same.
3. “Day and night” system. Depending on the time of the day cards and tactics will have different power, for instance: aviation at the night time won’t be such effective as it is in daylight.
4. Fights on the land, on the sea and in the air; single battles in the format of separate missions and story campaigns; multiplayer combats on the Global Conflict map; upgrading the troops.
5. Global Conflict. It’s a whole new world in the game, the events of it will be occur on a world map. In the combats on the different areas can participate just the specific kind of troops, for example in the sea you can use only fleet and aviation. “Day and night” system will make a difference in the Global Conflict as well. And the most important thing – the world will split not just among the separate unions, but states and blocs of nations!
6. New fractions likе Japan, U.S., Poland, Finland, Britain and more to follow, which will diversify gameplay and complement the Global Conflict map.
It’s not all of our plans and we will update info about us periodically and keep you posted!
See you on the battlefield!
Last evaluated Jun 27, 2026
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