In Your Hands

In Your Hands

Released Oct 2026

A dark point-and-click visual novel with 38 endings. A child with no memory wakes in a ruined building. Open cabinets, talk to the adults, pick up a weapon—or do nothing? Help the child escape. Help the judgment. It's all in your hands. One ending won't tell you the truth. Collect them all.

100% positive · 3 reviews
Pending
Released · Awaiting evaluation
Pending
Released · Awaiting evaluation

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Steam $4.49 $4.99 −10%
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Media

Details

Developer
Publisher
Lusty Robots
Achievements
66
Platform
Windows, macOS
Controller
full support
Steam Deck
Not rated
Players
Single-player

About this game

Synopsis

You see a child lying on the floor. …Feeling the cold of the floor, the child looks around: an old hall that looks like it could grow mold. And all around, adults who seem somehow… familiar, lying face-down like corpses.

The child remembers only one thing: a name. Who is… [Me]? And why here, in this desolate place, and not at home?

To the child, whose memory is a blur, a crackling speaker gives orders. Should the orders be carried out? Are you a good child?

Pick up a weapon, touch the wallpaper, scribble on things. See what cannot be seen, and recall memories you never had.

All of it was done by you. - Or was it?

Before You Buy

  • This isn't horror that relies on scaring you - There are no chases and no time limits. It's a game about slowly looking around, reading, and choosing your way through a dark, strange story. Less fright, more the chill that lingers after you've read it.

  • One playthrough won't finish the story - A single run to the end takes about 30 minutes, but your first ending is only the beginning. Start over, choose differently, and the more endings you collect, the more you'll come to know what happened here. To see the whole story, you'll need to play more than once.

  • Generative AI was used - The artwork, some of the background music, and two short cinematics were made with generative AI, then selected, edited, and composited by the developers. Some scenes show that distinctive AI-art look. If that matters to you, please check the screenshots and the AI content disclosure below before buying. All of the writing, including dialogue, narration, choices, and ending text, was done by the developers themselves.

What Makes This Game Special

  • 38 endings, 63 achievements - 33 of them are bad endings. We love collectibles, so we built plenty of side paths for collecting endings. Some are anticlimactic, some absurd, some a little chilling… explore everywhere and see for yourself. Collecting nearly every ending takes about 3 hours. And there's something that opens only for those who collect them all.

  • See everything you've built up, any time - Every ending you reach stays in the gallery. A table of contents lets you jump straight to it, and the slots for endings you haven't seen yet are always visible too.

  • Look around, then choose - Point-and-click. Click to examine. Anything you can examine or choose glows at the edges, so it's easy to see what to look at next. Of course, some things might not.

  • A story you read in sound and text - A sound novel: a visual novel where words and sound paint each scene, and your imagination completes it.

  • Art style - A paper-cutout storybook style blended with soft cel-shaded watercolor to add detail to the world. Where you click, explore, and want to touch, the cutout storybook style comes forward; where you're meant to watch, pass through, and sink in, the soft cel-shaded watercolor takes over for deeper immersion.

  • Easy on the hands - Mouse, keyboard, and controller supported, with custom key binding. Two text speeds (normal, 2x), plus auto-advance, adjustable text size, and a log of past dialogue. There's a screen-flash off option, sound effect captions, an adjustable dialogue box background opacity, and separate master, music, and sound effect volume sliders, too. Autosave is supported. For manual saves, use the slots.

  • An original story - Based on an original story that grew out of the creator's own dream, most of the text was written and revised by hand. Enjoy a story of about 38,000 Korean characters. And look forward to what comes next! We'd love to tell you more stories.

Play Info

  • Mouse, Keyboard, Controller supported (rebindable)

  • One run to the end: about 30 minutes; the end of the story: about 1 hour; collecting nearly every ending: about 3 hours

  • 63 achievements

  • Korean, English, Japanese, Simplified Chinese, Traditional Chinese (interface & subtitles)

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