LUNA The Shadow Dust

LUNA The Shadow Dust

Released Feb 2020

LUNA The Shadow Dust is a fully hand-animated Point&Click puzzle adventure, brought to life through wordless storytelling, beautiful cinematics and a breathtaking original soundtrack.

90% positive · 1,662 reviews
Done
All announced content has been released
High confidence
Done
All announced content has been released
High confidence

Where to buy

Steam $19.99
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Evaluation

LUNA The Shadow Dust launched on February 13, 2020, after a four-year development by a small indie team of four. The game shipped as a complete, self-contained point-and-click puzzle adventure with no post-launch content roadmap. The developer released two post-launch bug fix patches in February and March 2020 to address player-reported issues, and the soundtrack and art book DLC were both available from launch day. In their one-year anniversary post on April 2, 2021, the developer reflected on lessons learned, discussed merchandise and a physical art book Kickstarter, mentioned porting to other platforms, and teased a planned mobile release — but made no announcement of new story content, expansions, or gameplay additions for the Steam version. The post referenced a "next major update" involving quality-of-life improvements (puzzle redesign, walking pace optimization), but this was framed as polish rather than new content, and no such named update was subsequently announced or released. Since April 2021, the developer's Steam activity has been limited to participating in sales events (AdventureX 2025 in November 2025, and Curious Odyssey in March 2026), which are promotional appearances rather than development communications. There is no evidence of any major content having shipped after launch, no unreleased DLC listed on the store, and no roadmap or announcement of future content. Both DLC items (the soundtrack and the art book) were released on launch day and represent companion media rather than gameplay expansions. The game launched as a complete, finished product, and all post-launch activity has been limited to bug fixes and promotional events. The most recent developer communication of any kind was on March 15, 2026, a sales event participation notice.
Evidence
Game launched on February 13, 2020 as a complete hand-animated puzzle adventure after four years of development.
news post · Feb 15, 2020 source content shipped
high
One-year anniversary dev note reflecting on the game's journey, mentioning planned quality-of-life improvements and a future mobile port, but announcing no new story content or expansions for the Steam version.
news post · Apr 2, 2021 source ambiguous
medium

Content

2 of 2 released · no outstanding content

Media

Details

Developer
Publisher
Coconut Island Games
Achievements
24
Platform
Windows, macOS, Linux
Controller
—
Steam Deck
Verified
Players
Single-player

About this game


Inspired by the adventure games of old, LUNA The Shadow Dust is a moving tale of two playable companions drawn together in a hand-animated puzzle adventure, featuring a breathtaking original soundtrack and beautiful 2D cinematics.

To light a candle is to cast a shadow

Behind the shadow of reality, an enchanted world awaits illumination. Experience the magical journey of a young boy and his companion as they solve puzzles and trace back the memories of old, brought to life with visually stunning, wordless cinematics.
Enter the ancient tower that stands at the edge of the world and discover the hand-drawn cinematics, intricate puzzles and haunting music of this indie gem.



Traditional frame by frame character animation

12 frames per second, 3 layers per frame. Over 250 animations and 20 minutes of cinematics. A nostalgic and time-consuming process - but really worth the challenge for a small indie team of four.

Single player mode with dual character control

Solve puzzles from different perspectives. Discover a story of true courage with two playable characters drawn together through an inseparable bond.

Think outside of the box

Spark your imagination and solve a wide variety of puzzles, presented in gorgeous hand-drawn environments. Puzzles work standalone, requiring no 'hidden items' or player backtracking.

LESS reading, MORE cinematics

We replaced a dialogue system with a series of beautifully hand-animated cinematics telling a mysterious story.

Engaging Original Soundtrack

Our composer created an original soundtrack, designed to immerse the player in the emotional highs and lows of the story, kindling goose-bumps along the journey.
Last evaluated Jun 27, 2026
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