Machine World 2
Early access since Jul 2017
Take control of a range of different machines and operate them in a unique environment. Each new game generates a new world, and it is yours to develop: Dig and build anything, anywhere! All machines have been carefully modelled down to small details.
49% positive · 201 reviews
Not yet
Still in early access
High confidence
Not yet
Still in early access
High confidence
Where to buy
Steam
Can't confirm — worth a look
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Evaluation
Machine World 2 entered Steam Early Access on July 28, 2017 as an unfinished simulation game from a small two-person studio. It received regular feature patches and bug fixes through late 2017 and into early 2018, but the game never reached a 1.0 release. Development stalled as the studio struggled financially.
On September 8, 2025, developer Daniel posted a formal closure announcement explaining that the game's scope proved too large, the systems too technically demanding, and that he could not afford the work required to finish it. He explicitly stated: "This is the final update." He also announced the store page would be delisted after a short period.
On August 16, 2026 — today's date — Daniel posted a follow-up confirming the game has now been officially retired and that he has asked Valve to remove it from the store. He confirmed that existing owners can still download it, but it is no longer visible to others or available for purchase. This matches the current store data showing no purchase options available.
The game is now fully delisted and permanently abandoned in an unfinished Early Access state. No further development, updates, or content will ever be released.
Evidence
Developer Daniel confirms the game has been retired and removed from Steam at his request. Existing owners can still download it, but it is no longer purchasable or visible to new buyers.
No purchase options are available for the game, confirming it has been removed from sale on Steam.
Media
Details
Developer
Publisher
Trino AB
Achievements
13
Platform
Windows, macOS
Controller
partial support
Steam Deck
Not rated
Players
Single-player
About this game
Take control of a range of different machines and operate them in a unique environment. Each new game generates a new and fully dynamic world, and it is yours to develop: Dig and build anything, anywhere!
All machines have been carefully modelled down to small details. They all have opening doors and hatches, switches that control fully simulated systems, and have realistic physics models. You climb into and onto the machines, watch battery and fuel levels, follow realistic procedures that mimic the real machines. Our goal is to make you think of these machines as your own.
What you choose to do is up to you. Machine World revolves around Blueprints, which are generated by us at Trino and by players. Blueprints challenge you to build certain structures, and can have time and fuel limits. But if you just want to develop your own buildings in your own world, you can. In a sense, that is what it is designed to do. Machine World is about total, creative freedom.
All machines have been carefully modelled down to small details. They all have opening doors and hatches, switches that control fully simulated systems, and have realistic physics models. You climb into and onto the machines, watch battery and fuel levels, follow realistic procedures that mimic the real machines. Our goal is to make you think of these machines as your own.
What you choose to do is up to you. Machine World revolves around Blueprints, which are generated by us at Trino and by players. Blueprints challenge you to build certain structures, and can have time and fuel limits. But if you just want to develop your own buildings in your own world, you can. In a sense, that is what it is designed to do. Machine World is about total, creative freedom.
Features
- 16+ unique, fully modelled machines (14 currently unlocked, with more to follow)
- Component modelled machines. All systems are discretely system modelled, including engines, fuel tanks/pumps, batteries, gear boxes, etc. This means that under the hood, the game simulates these systems interacting individually, which will allow us to add system failures and resource management to the game.
- Fully deformable terrain. Dig and deform anywhere, without limitations. Dynamic (and removable) trees, rocks and debris.
- Dynamic water simulation. Takes the dynamic terrain into account and simulates various wave behaviours in real time based on weather and wind.
- Unlimited number of worlds, procedurally generated on demand (based on real world erosion and other terrain factors).
- Large catalog of construction parts and materials, including lighting, windows, doors, etc.
- First person oriented, and you can enter buildings you create and install lights, etc. (Furniture will arrive during Early Access).
- A labor of love. We love machines and creativity.
Controller and Joystick support
Gamepad or dedicated joystick(s) recommended, but mouse and keyboard can be used.About Trino Games
We are a small team of developers with a genuine fascination for machines of all kinds. Machine World 2 was mostly developed by two people, supported by a wider network of specialists and consultants. We are community and player oriented and try to interact as much as possible. Your ideas and feedback are important, so please do not hesitate to get in touch through our forums or social media channels.Last evaluated Aug 16, 2026
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