Morphblade
Released Mar 2017
In Morphblade you move around a grid slicing, smashing and bursting waves of nasty red bugs. Each tile you move to transforms you into a different weapon: on a Blades hex you can slice enemies on either side of you, on an Arrow you can launch yourself through two enemies in a row.
91% positive · 581 reviews
Done
All announced content has been released
High confidence
Done
All announced content has been released
High confidence
Where to buy
Steam $4.99
Can't confirm — worth a look
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Evaluation
Morphblade launched on March 3, 2017 and received a handful of patches in the weeks that followed, with the last one (version 84) shipping on June 4, 2017. After that, development activity on the game ceased. The developer, Suspicious Developments, went on to spend over six years building their next title, Tactical Breach Wizards, which launched on August 22, 2024. The news post announcing that release references Morphblade affectionately but purely as a fun cross-promotion — there is no mention of new content, updates, or any future plans for Morphblade. The store description describes a complete, self-contained game with no indication of planned expansions or ongoing updates. Morphblade shipped as a finished product and has received no meaningful development activity since June 2017.
Evidence
Version 84 patch fixing a Hammer+Hammer bug — the last update ever released for Morphblade.
Version 83 patch adding the Event Log feature and fixing several hex upgrade bugs.
Media
Details
Developer
Publisher
Suspicious Developments
Achievements
—
Platform
Windows
Controller
—
Steam Deck
Playable
Players
Single-player
About this game
In Morphblade you move around a grid slicing, smashing and bursting waves of nasty red bugs. Each tile you move to transforms you into a different weapon: on a Blades hex you can slice enemies on either side of you, on an Arrow you can launch yourself through two enemies in a row. Between waves, you choose how to build out the grid, and upgrade your most used hexes with new abilities.
Killing bugs earns you upgrades for your hexes, and each hex type can be cross-bred with every other type to take on some of its properties. Upgrade an Arrow with Acid and it can kill armoured enemies. Upgrade a Hammer with Blades and you can kill three enemies at once without moving. Upgrade a Teleporter with a Repair and you'll be healed each time you teleport.
Upgrades can even be stacked, so you can end up with an Arrow that propels you with infinite range, kills everything in your path, penetrates armour, knocks back everyone near your destination, heals you, and doubles as a teleporter.
The idea for tiles determining your weapon came from the iOS game Imbroglio by Michael Brough, which is great, and Morphblade is developed and released with his permission.
- Hammer: lets you stay put and smash a single enemy in front of you
- Blades: kill enemies on either side as you move
- Arrow: plunge right through an enemy and come out the other side
- Repair: repairs any damage you've taken when you move here
- Teleport: move to anywhere else on the grid
- Acid: strips tough enemies of their armour, leaving them vulnerable
Killing bugs earns you upgrades for your hexes, and each hex type can be cross-bred with every other type to take on some of its properties. Upgrade an Arrow with Acid and it can kill armoured enemies. Upgrade a Hammer with Blades and you can kill three enemies at once without moving. Upgrade a Teleporter with a Repair and you'll be healed each time you teleport.
Upgrades can even be stacked, so you can end up with an Arrow that propels you with infinite range, kills everything in your path, penetrates armour, knocks back everyone near your destination, heals you, and doubles as a teleporter.
The idea for tiles determining your weapon came from the iOS game Imbroglio by Michael Brough, which is great, and Morphblade is developed and released with his permission.
Last evaluated Jun 27, 2026
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