NationWar2:Chronicle

NationWar2:Chronicle

Released Oct 2024

NationWar 2.0 is a big strategy game based on the theme of the Spring and Autumn and Warring States period. There are more than 60 countries to choose from in the game. Map 1: 1 restores the mountainous landscapes and rivers of China.

78% positive · 430 reviews
Not yet
Released, but content still planned
High confidence
Content Planned
Not yet
Released, but content still planned
High confidence
Content Planned

Where to buy

Steam $16.99
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Evaluation

NationWar 2: Chronicle officially launched on October 21, 2024. The very next day, on October 22, 2024, the developer published a launch announcement stating that "the official release is just the beginning" and explicitly committing to a series of DLC expansion packs — including new map areas and unique units — that were already in preparation at the time of launch. Since then, the developer has maintained a consistent and active update cadence. The most recent update as of the assessment date was released on August 16, 2026, focused on overhauling soldier combat visuals, and a stability patch followed on August 12, 2026. Across the post-launch period, the game has received 2 major content updates, 15 feature patches, and 30 bug fixes — indicating ongoing, substantial development effort. No DLC has been formally listed on the Steam store yet, and the developer has not announced the conclusion of their planned DLC program. The October 22, 2024 commitment to DLC content remains the most concrete signal of what is still ahead.
Evidence
Feature patch v0.43.0 shipped, overhauling soldier combat and marching visuals with dynamic attrition systems — the most recent developer communication as of August 2026.
news post · Aug 16, 2026 source development ongoing
high
Developer launch announcement states 'the official release is just the beginning' and explicitly announces DLC expansion packs in preparation, including new map areas and unique units.
news post · Oct 22, 2024 source content planned
high

Media

Details

Developer
Publisher
Yiming
Achievements
—
Platform
Windows
Controller
—
Steam Deck
Not rated
Players
Single-player

About this game

Introduction

NationWar 2.0 is a big strategy game based on the theme of the Spring and Autumn and Warring States period. There are more than 60 countries to choose from in the game. The game incorporates historical celebrities during the Spring and Autumn and Warring States Period, a hundred controversies, economic and trade culture, and war strategy. Map 1: 1 restores the mountainous landscapes and rivers of China. Three civilizations (Huaxia, primitive, nomadic), and the competition of eight cultures. Can you rule the world like Qin Shihuang?

Game background

The game started on the Chinese earth in the eighth century BC. At this time, the once powerful Zhou royal family, due to the faintness of the emperor and the constant civil strife of the royal family, has gradually declined.

The most terrible disaster that the royal family will face soon, but everything has not been settled yet. Whether it is the ZTE Zhou Dynasty, rebuilding order, restoring Zhou Li, or competing for the Central Plains, replacing it, or even changing the summer into the Central Plains, all in the hands of players.

Rich countries

The game contains the vast majority of countries in the Spring and Autumn Period, including their respective arms, characteristics, and culture.

A strategic map contains all, players can either raise the perspective to overlook, or pull down the perspective to view the details.

Close to history

1. Classic technology tree: After research, the technology tree made according to the development history of Chinese science and technology, each technology has related verses or sentences quoted from Chinese classics.

2. Trade resources: In the Spring and Autumn period, countries traded quite frequently, and businessmen like the "Jiranjia" genre and Fan Li were born. The game is close to history and specially designed. Players can manipulate trade, appoint businessmen, and collect profits.

3. Hundred schools of contention: Various thinkers appeared frequently during the Spring and Autumn and Warring States Periods. In National War 2.0, doctrine and thought became the core play point of the game, including not only the unique play of various doctrines, but also the need to consider characters when appointing or removing official positions The accompanying doctrine attributes.

4. Character system: Character avatars are randomly generated and will not be repeated. Players can register queens, harem harems, multiple heirs, exchange captives, buy hearts, and suppress dissidents. There are also many historical celebrities in the game that can be recruited by players.

5. Changeable heir system: Players need to register the queen at the right time and set up the prince (which is not suitable too early and too late) to maximize the simulation of historical scenarios.

6. Rich historical events: Players need to make timely and reasonable decisions on some unexpected situations, can you become a Mingjun?

7. Complex battles: including impassable mountains, rivers, strategic locations, military supplies, morale, and mutual restraint of arms, the coordination of various tactics, and the advantages of various arms under different terrains are different.

8. Realistic diplomacy: Players can find allies, marry with other countries to prevent aggression, and can also provoke opponents, far and near attacks, trading materials, cutting land for mercy, and late-game diplomatic talents such as Su Qin and Zhang Yi are available for recruitment.

Last evaluated Aug 27, 2026
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