Reborn: An Idle Roguelike RPG

Reborn: An Idle Roguelike RPG

Released May 2025

A tactical idle roguelike RPG where you progress through auto-battles, gather resources, craft gear, and brew stat-boosting potions. Build your character, shape a village of evolving NPCs, and uncover hidden truths in a story-driven world that rewards curiosity and time.

66% positive · 155 reviews
Not yet
Released, but still in active development
High confidence
Active Development
Not yet
Released, but still in active development
High confidence
Active Development

Where to get it

Free on Steam

Evaluation

Reborn: An Idle Roguelike RPG launched into its 1.0 release on May 9, 2025, after approximately one year in Early Access. Since launch, the solo developer Blake Farnsworth has maintained a consistent and frequent cadence of major content updates: - V1.1.0 (May 30, 2025): Level 2 Enchanting system with new crystals - V1.2.0 (June 25, 2025): Farming system introduced - V1.3.0 (July 18, 2025): Farm automation, new cutscene and NPC dialogue - V1.4.0 (October 8, 2025): Floor 150 main story quest/cutscene, new crops and dialogue - V1.4.3 (June 2, 2026): Floor 170 quest, new crop, new potion recipe, Floor 175 cutscene, transmuting system, and 10 more days of NPC dialogue This represents 8 major content updates across roughly 13 months, establishing a clear and sustained pattern of substantial additions roughly every 1–3 months. The most recent update arrived on June 2, 2026 — just 18 days before today — placing the game squarely within its active update cadence. The store description reinforces this posture: it explicitly invites players to join the Discord to "help shape what's next," signaling the developer views the game as an ongoing, community-shaped project. The game is free-to-play with no monetization, and the developer has described it as "built for the long haul." No announcement of a final update or conclusion of development has been made. With a major update arriving this month and a well-established history of regular content additions, the game is clearly in active, ongoing development.
Evidence
V1.4.3 shipped with a new floor quest, new crop, new potion recipe, Floor 175 cutscene, transmuting system, and 10 new days of NPC dialogue — the most recent major content update as of today.
news post · Jun 2, 2026 source content shipped
high
V1.4.0 added the Floor 150 main story quest and cutscene, 10 new days of NPC dialogue, and a Floor 160 quest unlocking new crops and recipes.
news post · Oct 8, 2025 source content shipped
high

Media

Details

Publisher
Blake Farnsworth
Achievements
72
Platform
Windows, macOS
Controller
—
Steam Deck
Playable
Players
Single-player

About this game

Overview

Reborn: An Idle Roguelike RPG blends the long-term satisfaction of idle games with the challenge of roguelike progression and the charm of classic RPG storytelling.

You play as Katie, a Reborn—an immortal warrior sent to protect a quaint, slowly unraveling village nestled on the edge of a dangerous cave. While you're off battling waves of increasingly powerful Creatures, the village moves forward: relationships evolve, secrets bubble to the surface, and a darker truth about your origins begins to emerge.

💤 Idle, But With Purpose

Set your character to auto-fight through an ever-deepening cave and check in when you're ready. Level up your stats, craft and enchant your gear, brew potions, and plan your next run.

⚔️ Die. Rebuild. Go Deeper.

Each run ends in death, but to a Reborn, death is growth. Keep your experience, and customize stronger builds with every rebirth. Tweak your stats, push one floor further, and uncover a little more each time.

🏡 A Village Worth Protecting

Meet 19 unique villagers with evolving relationships and personal storylines. Help them grow, uncover the truth about your shared pasts, and change their futures.

📜 Systems With Depth

  • Six core stats to build and balance.

  • Crafting & gear upgrades with randomized bonuses and enchantable crystals.

  • Potions brewed with a mix of ingredients for temporary, stackable boosts.

  • Questlines that unlock more of the world and the people within it.

🌱 Built For The Long Haul

This is a game designed to be played in short bursts across weeks or even months. No daily login requirements. No monetization. Just a chill, thoughtful loop you can come back to whenever you want.

🎮 Join Our Community

Reborn was shaped by player feedback, and it continues to be. Join the Discord to share ideas, report bugs, and help shape what's next. Whether you're in it for the lore, the strategy, or just a cozy background grind—thank you for playing.

To everyone who’s left a review (yes, even the negative ones), reported a bug, offered feedback, or just chatted with me during development, thank you. Your support, humor, and ideas have kept me going through the highs and lows of building this game over the last 18 months of development. I never expected such a warm and thoughtful community to form around Reborn, and I’m incredibly grateful for it. You’ve made this more than a solo project, you’ve made it something we've created together..

Last evaluated Jun 20, 2026
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