Shio

Shio

Released May 2017

“Shio” is a challenging platformer game in which you deep and moving story by jumping from lantern to lantern. If you are big fan of Super Meat Boy, you will like Shio as well!

78% positive · 1,550 reviews
Done
All announced content has been released
High confidence
Done
All announced content has been released
High confidence

Where to buy

Steam $11.99
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Evaluation

Shio launched on May 4, 2017 as a complete, finished platformer — the developer explicitly confirmed it would skip Early Access and ship as a full release. Following launch, the team pushed a series of updates through September 2017: bug fixes in May, an easy mode addition in June, a minimap feature in July, and finally a story update on September 4, 2017 (version 1.2.0) that added collectibles, a diary system, a redesigned chapter one, and a hub area. That September 2017 update represents the last substantive content addition to the game. The sole DLC — an original soundtrack — released on May 5, 2017, and is already available. There are no unreleased DLC items, no roadmap or announcements of future content, and no developer communications of any kind after September 2017. The game shipped as a self-contained four-chapter story platformer, and all content additions the developer made post-launch have been delivered. The game is complete.
Evidence
Update 1.2.0 delivered the story update with collectibles, a diary system, a hub area, and a redesigned chapter one. This is the last developer communication on record.
news post · Sep 4, 2017 source content shipped
high
Update 1.1.4 added a minimap and noted the team was about to begin work on a story update.
news post · Jul 10, 2017 source content shipped
medium

Content

1 of 1 released · no outstanding content

Media

Details

Publisher
Coconut Island Games
Achievements
41
Platform
Windows, macOS
Controller
full support
Steam Deck
Not rated
Players
Single-player

About this game

“Shio” isn’t your typical platformer. Floating lanterns aren’t just decorations – their purpose is to help you explore the world of “Shio”. Jumping from lantern to lantern should be easy, no? Wrong. You’ll need to harness the best of your wits and dexterity to navigate through this world.
Who is the man under the mask? What is he doing in this world? What is he seeking? There are many questions, but only one way to find the answers. To truly understand this world, you must not simply follow the obvious path which lies before you. Try to find hidden rooms and discover this masked man’s past.



  • Original side-scrolling platform game:
    Jumping from lantern to lantern has never been more challenging. The only enemy in “Shio” is the environment, and it’s out to stop you at any cost.
  • Meaningful game environments:
    The game is divided into four chapters, each with its own mood and weather. Weather greatly affects the challenges that you will face.
  • All kinds of traps:
    You will find many various traps and obstacles along your path. The key is to learn how each one works and to be familiar with them enough to successfully explore the world.
  • Background music:
    What’s a game without music? Music is front and center in “Shio” with original music composed individually for each chapter.
  • Sad and mysterious story:
    The main engine which drives you to continue challenging yourself and overcome obstacles in the world of “Shio” is the story of the masked man. Nobody knowns exactly what happened to him and why he insists on keeping silent.



For most players, “Shio” is a fast pacing and extremely difficult platformer, but this is much more features in this game.

Work on “Shio” started when its creator , Liao Yi, was on university, in the spare time between study and homework, creator finished his “Shio’s” prototype and game was able to be showcased on 2014 IGF China (Independent Game Festival) Student Group.

On IGF China “Shio” met Coconut Island Games and its team: Deng Bu Ran (program), Ge Xuanqing (level design), Cai Baowei (level design), Li Lingyi (level design) and others. Original prototype of the game was polished into a beautiful and challenging platformer game.
Last evaluated Jun 27, 2026
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