Son of a Witch

Son of a Witch

Released May 2018

Action roguelike for 1-4 players with cute graphics and deep game mechanics. Combine dozens of different weapons, magic items, potions and spells with unique effects to beat 8 enemy factions and 28 bosses. Can you find the ancient goblin artifact at the end of the dungeon?

86% positive · 435 reviews
Done
All announced content has been released
Medium confidence
Done
All announced content has been released
Medium confidence

Where to buy

Steam $23.99
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Evaluation

Son of a Witch launched out of Early Access on May 16, 2018. At launch, the developer (Bigosaur) explicitly stated more content was planned — new heroes, items, pets, and special rooms. True to that promise, the game received three substantial free content updates: a new hero class and NPCs in September 2018 (NEWS-3), a major RPG mode, Paladin, and Alchemist update in March 2019 (NEWS-2), and the enormous "Demon Hunter" update in February 2021 (NEWS-1) adding a full new level (Hell), new hero, four new bosses, and a large roster of weapons, items, and pets. After the Demon Hunter update in February 2021, developer activity shifted to lighter maintenance. An October 2021 post added a seasonal Halloween mode with bug fixes (NEWS-10), and a June 2022 post updated the game's online servers (NEWS-9). Neither of these posts announced or hinted at further content updates. Since June 28, 2022, there have been no developer communications of any kind — no news posts, patches, or announcements. The major content release pattern spans roughly 6–12 months between updates from 2018 through early 2021, but the last such release was in February 2021. The server update on June 28, 2022 is the final recorded developer communication, now over four years ago as of today (June 27, 2026). No future content has been announced, no DLC is listed as unreleased, and the cadence of major updates ended well before that final post. The game launched as a complete roguelike experience, has received substantial post-launch additions, and all evidence points to development having concluded. The most recent developer touchpoint was the server infrastructure update on June 28, 2022.
Evidence
The Demon Hunter update — the game's largest free update — shipped, adding a full new level (Hell), new hero (Lich), four new bosses, new enemies, weapons, items, pets, and 27 achievements. This is the last major content release.
news post · Feb 24, 2021 source content shipped
high
Free DLC-sized update added RPG mode, Endless Arena mode, two new hero classes (Paladin, Alchemist), 8 new pets, 10 new weapons, and more.
news post · Mar 21, 2019 source content shipped
high

Media

Details

Developer
Publisher
Bigosaur
Achievements
123
Platform
Windows, macOS, Linux
Controller
full support
Steam Deck
Verified
Players
Single-player · Multiplayer · Co-op · PvP · Local/Split Screen

About this game

So there we were, minding our own business in the forest. It was kinda idyllic, you know? Peace, happiness, harmony with nature, and OH YEAH, it was extra awesome because, get this, MY MOM IS A WITCH?! Well, I guess TECHnically she is, but she’s more like a Harry Potter witch than a creepy Witch Hazel type, ‘cause bless her heart, she always uses her powers for good. Anyway, she’s the best, but this is also exactly when things went wrong.

See, all of a sudden the king's guards show up, all stuffy and businesslike, and they say they’re taking my mom to the castle, and there’s nothing I can do about it. I mean, I was totally just like, “yeah right, narcs” and I snuck my way right in, but now there’s all these enemies to defeat and items to use and pets to get, and that’s only the tip of the iceberg!

Apparently, somewhere along the way, somebody else just straight up STOLE a goblin artifact, and now THEY’RE in the castle somewhere too, and the goblins are pissed so they’ve started attacking. Lucky for me, this is a co-op game as well, so I can get a friend to help me, but MAN! Goblin artifacts? Missing parents? A thief's agenda? I guess that’s just what happens when you're a... SON OF A WITCH!

Key Features

  • Explore non-linear procedurally generated dungeons

  • Fight your way through random encounters with monsters and a selection of 28 bosses

  • Find shops, treasure rooms and challenge rooms

  • Complete NPC quests to unlock playable characters

  • Get help from one of 42 cute pet companions

  • Drink random potions to power up or increase the challenge

  • Identify and use powerful magic scrolls

  • Every weapon has some unique ability or attack type

  • Every item you find has its use or special mechanics

  • Single player and up to 4 player co-op local or online

  • Three different play styles: melee beat'em up, magic shooter and archers sniping enemies from the distance

  • Permadeath. A new world is created every time you start the game, so it's always fresh and interesting to explore

For players who don't like permadeath, there's the RPG mode where you keep everything and just restart the last level.

The Heroes

Pick one of ten heroes with different starting weapons and items, as well as Melee, Magic and Archery skill levels:

  • Knight (melee combat specialist, starts with armor that reduces damage)

  • Sorceress (ranged magic attack, can create food to heal players)

  • Druid (ranged magic attack, can add poison effect to any weapon)

  • Pyromancer (shoot fireballs, immune to fire)

  • Archer (master of bow and arrows, start with additional inventory slot)

  • Skeleton Ranger (cannot eat nor drink, collects bones from fallen enemies to get stronger)

  • Barbarian (faster rage buildup for special melee attacks, unique weapon, higher magic spell cost)

  • Paladin (melee but knows some magic, has divine shield and does extra damage vs undead)

  • Alchemist (master of potions, summons a Golem minion to fight alongside)

  • Lich (uses life energy instead of mana which changes the game completely)

You can unlock characters by completing various quests in the game.

Items, weapons and loot

Boost your strength, magic and other abilities with new weapons, potions, scrolls and items you can discover on your adventure. Grab enemy weapons when they drop them or discover hidden treasure stashes. The game has over 130 items and weapons with different unique effects. Here are some of the items you can find:

Many items and weapons have synergies. Examples:

Drinking a Gold Diet potion allows you to eat gold, but if you find an Appetite potion as well it will boost the effect and enable you to restore a lot of health.

Voodoo Dolls allow you to hurt enemies from a distance, but if you combine it with a high-damage item like a Meteor Staff or a Bomb it can be devastating. The Celestial Smasher hammer does 200 damage per hit. If the enemy is standing over the voodoo doll he's marked with, you can do 400 damage in one hit. For some comparison, the first level boss has 700 HP. This means you could kill it in two hits if you time your attacks properly.

There's a status effect that boosts your stats when you have more gold. If you couple this with a Portable Foundry (turn any item into gold) and Avarice (multiply collected gold), you can become very powerful in a short amount of time.

There's a magic potion that increases your stomping damage. Couple that with a Horse pet that triples your stomp damage, and you can kill most enemies in one stomp. Now you just need a weapon that knocks them down. There are a couple of hammers with knockdown attack, or you can use the Violent Sword that has a dashing attack that knocks many enemies down and gives you full rage after every kill. So, you can sweep the enemies, stomp at least one of them to get a kill and thus full rage for another dash. Rinse and repeat until the room is clear.

Weapons also have synergies. For example, you can combine the Enchanter's Warbreaker hammer with the Snake Staff. Use the staff to poison all the enemies and once their health is low, kill them all with the Warbreaker and get many mana points. Mana can be used for more spells, creating potions, bombs and gold.

Another example, you can use the Rogue Sword and the Turret Staff for winning without much fighting. You can create an automated turret in the middle of the room and then use the rogue sword special ability to hide and just watch enemies getting decimated by the turret(s). With a couple of useful pets it can become a pacifist run: a bull (allows you to use the rogue sword in every battle without having to fight to build up rage) and a lizard (gain additional mana point after every battle) would allow you to only have to fight once in two battles.

Heroes with good archery skills can combine different bows and arrows, for example:

Hitting an enemy with an ice arrow would freeze it for a while, but after that passes, he will also be slow and much easier to fight against. Saving special arrows for bosses and difficult enemies is a good strategy.

Pets

Adopt one of 42 different pet companions. Each has a different effect. The Penguin freezes enemies. The Ram knocks them down. The Bat attacks in the air. The Chicken shows you the path with least enemies. The Dog fetches hard to reach items and weapons. The Turtle acts as an unbeatable decoy and the Bird's feathers improve your archery skill. If you find a Wolf to lead the pack and keep them in order, you can adopt multiple pets at the same time.

Always more to explore

The game has permadeath. Once you die, you start a new game. A different world is created on each playthrough. The layout of the levels is different, there are different numbers and types of enemies; and different treasures and items sold in shops. There are many spells the characters can use, and archers have a wide assortment of special types of bows and arrows at their disposal. Because of this, each new game poses a new challenge. You will get a subset of weapons, items and enemies and might need to use a different strategy. Any two subsequent plays could be quite different.

Various ways to complete levels

There's a big boss at the end of each level. You can beat him up with a melee weapon, petrify him with Medusa Arrows, or use a magic scroll to simply skip the battle and run to the next level.

If you don't have enough money to buy weapons from shops, you can loot it if you can beat the shop's guard. Or you can just steal things and use a bomb or an Escape scroll to run off.

Enemies drop usable items and weapons often which you can then use against them. For example, the Necromancer drops a staff that allows you to raise undead as your servants. This includes raising some of the undead bosses as your allies. If you defeat the king, you can take his scepter, allowing you to summon an army of armored guards to help you.

Monsters and bosses

The final game plays over eight areas: forest, battlements, the keep, dungeon, catacombs, desert, hell and the frozen mountain. Each area has three or more specific bosses that randomly show up on different play-throughs.

Each area also has a different set of enemies, separated into the following factions:

  • Goblins

  • King's Guards

  • Thieves

  • Undead (skeletons, zombies, vampires)

  • Ice Mountain Clan

  • Desert Mercenaries

  • Demons

  • Animals (wild boars and dragons you can ride, bugs that drop weapon upgrades, bats, hornets, etc.)

Each faction has regular units and special ones that are bigger and harder to beat. Like this barbarian that the shop keepers like to hire for security:

Contact e-mail

In case you want to contact me about the game: info@bigosaur.com

My Mom is a Witch

In case you got here looking for it, the game has been named "My Mom is a Witch" previously.

Last evaluated Jun 27, 2026
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