Supraworld

Supraworld

Early access since Aug 2025

Embark on a puzzle- and secret-filled adventure in a handcrafted toy-world. Crack mysteries, exploit game mechanics, ignore the main quest, get out of bounds. Hunt for powerful new abilities to unravel this vast, interconnected world… And don't forget to save the princess.

91% positive · 1,597 reviews
Not yet
In early access, content still planned
High confidence
Content Planned
Not yet
In early access, content still planned
High confidence
Content Planned

Where to buy

Steam $29.99
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Evaluation

Supraworld entered Early Access on August 15, 2025 with Act 1 complete. The developer (Supra Games) was transparent from the start that this would be a multi-act release: the pre-launch announcement on August 7, 2025 explained Act 2 would consist of 6 parts rolled out step by step, with Acts 3 and 4 to follow. The developer has been actively delivering on this roadmap. Act 2.1 (Blue Path) shipped on November 14, 2025, Act 2.2 (Green Path) shipped on April 8, 2026, and a follow-up patch on May 15, 2026 confirmed that the yellow path is now the team's focus. The April 2026 update post also included a progress overview chart showing Acts 3 and 4 still ahead. The developer has maintained a consistent posting and update cadence throughout, with no signs of distress or silence. A significant amount of the game's planned content — at minimum the yellow path, and all of Acts 3 and 4 — remains to be built and released.
Evidence
Post-green-path polish update confirms the team has 'all hands on deck working on the yellow path' — the next segment of Act 2.
news post · May 15, 2026 source content planned
high
Act 2.2 (Green Path) shipped. Developer includes a progress overview chart showing Acts 3 and 4 still remaining. States Act 3 will be a major act and Act 4 is the 'victory lap'.
news post · Apr 8, 2026 source content shipped
high

Media

Details

Developer
Publisher
Supra Games
Achievements
98
Platform
Windows
Controller
full support
Steam Deck
Verified
Players
Single-player

About this game

You play an apprentice of the solver's guild. Solvers are the most important people in this world because puzzle storms are rising all over the place, making people's lives harder. You're challenged with graduating your solver's exam by saving the princess from the nearby castle.

Supraworld is a First-Person-Puzzle-Metroidvania. The interconnected world will expand the more upgrades and abilities you find.

The world is filled to the brim with secret areas for you to find. Instead of invisible walls blocking you everywhere, the geometry you see is exactly what you get and what you can use for your traversal.

There is pretty much no useless decoration in the game. Everything you see is there for a specific reason; and it's not to clutter up your monitor with useless details.

A new addition to the franchise are detective cases. In those you're freely deducing who commited one of five murders and you're free to lock up whoever you think is the culprit.

Most of the time is spent exploring, solving puzzles and doing detective work. Combat is a relatively small part of the game and is sometimes also puzzle heavy.

Supraworld trusts you to be clever and is not holding your hand. Therefore the target audience are experienced players who are tired of the same old generic adventure games and are longing for something that challenges and surprises them in new ways

How far are we?

How does Supraworld compare to the other Supra games?

Last evaluated Jun 22, 2026
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