The Howler
Released Jul 2014
Use gravity, tension, and wind currents to get your hot air balloon to its destination, dropping off cargo on your way, in this ultra-challenging physics-based game. All art used in the Howler was meticulously created by classically-trained experienced painters.
77% positive · 2,092 reviews
Done
All announced content has been released
High confidence
Done
All announced content has been released
High confidence
Where to get it
Free on Steam
Evaluation
The Howler launched on July 3, 2014 as a complete, self-contained physics puzzle game with dozens of levels. The store description describes a finished product with no mention of additional content, DLC, or ongoing development. The developer's entire public communication history consists of a single bug fix post from August 1, 2015 addressing a microphone-related crash — there have been no announcements, content updates, or developer posts of any kind since then. No DLC has ever been listed, and no future content has been mentioned. The game launched as a finished product and has remained unchanged.
Evidence
Store description presents a complete game with dozens of levels and no mention of future content or updates
Single bug fix post from August 1, 2015 addressing a microphone-related white screen issue — the only developer communication on record, and the last one
Media
Details
Developer
Publisher
Antanas Marcelionis
Achievements
—
Platform
Windows
Controller
—
Steam Deck
Not rated
Players
Single-player
About this game
Use gravity, tension, and wind currents to get your hot air balloon to its destination, dropping off cargo on your way, in this ultra-challenging game. You'll have to use your skill, wit, and reflexes, to complete all of The Howler's dozens of levels.
All art used in the Howler was meticulously created by classically-trained experienced painters. The majority of the art was created is by Rene Petruliene: all the graphic design was drawn by hand, on paper, the old fashioned way.
The Howler was inspired by Vilnius, the capital of Lithuania. The game's locations and architecture actually exist in Vilnius today. Come to Vilnius to see them in real life!
All art used in the Howler was meticulously created by classically-trained experienced painters. The majority of the art was created is by Rene Petruliene: all the graphic design was drawn by hand, on paper, the old fashioned way.
The Howler was inspired by Vilnius, the capital of Lithuania. The game's locations and architecture actually exist in Vilnius today. Come to Vilnius to see them in real life!
Last evaluated Jun 18, 2026
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