The Scream
Released Jun 2019
The Scream by Edvard Munch is omnipresent. Its terror-twisted face has made such a deep and lasting impression on the collective imagination that it is even used for an emoji representing anxiety. But do you really know this iconic painting?
81% positive · 137 reviews
Done
All announced content has been released
High confidence
Done
All announced content has been released
High confidence
Where to buy
Steam $3.99
Can't confirm — worth a look
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Evaluation
The Scream is a self-contained VR documentary experience developed by Cinétévé Expérience in co-production with ARTE France. It launched on June 19, 2019 as a finished, narrative-driven art piece exploring Edvard Munch's iconic painting. The store description presents it as a complete, bounded experience — a single documentary immersion with no mention of additional content, expansions, or ongoing development. There are no DLC listings, no developer news posts, no roadmaps, and no announcements of future content. This type of project — a documentary VR experience created with institutional arts funding (Centre National du Cinéma, regional arts councils) — is characteristically released as a finished product, not a live service or evolving platform. The game has been available for purchase continuously since its 2019 launch with no signals of any content additions planned or delivered post-launch.
Evidence
Store description presents The Scream as a complete, self-contained VR documentary experience about Edvard Munch's painting, with full production credits listed. No mention of updates, expansions, or future content.
Short description frames the game as a singular narrative experience. No language suggesting ongoing or additional content.
Media
Details
Developer
Publisher
Cinétévé Experience
Achievements
—
Platform
Windows
Controller
—
Steam Deck
Not rated
Players
Single-player
About this game
The most famous painting in the world releases its demons
The Scream by Edvard Munch is omnipresent. Its terror-twisted face has made such a deep and lasting impression on the collective imagination that it is even used for an emoji representing anxiety. But do you really know this iconic painting? Munch’s demons and ghosts emerge from the canvas to plunge you into the painter’s sources of inspiration, revealing quite a few precious secrets.
The privilege of going head-to-head with the famous masterpiece provides a spectacular immersion into the painter’s tortured psyche, bringing you up close and anxiously personal with natural and supernatural phenomena, ghosts and mummies. The canvas suddenly releases its demons and chaos invades every millimetre of your personal (virtual) space.
This breath-taking dive into Munch’s The Scream will not leave you unscathed.
- Immerse yourself into the world around this art piece and interact with it the elements around you
- Available on HTC Vive and Oculus Rift
- 6DoF Tracking, compatible with Leap Motion
A documentary experience by Sandra Paugam & Charles Ayats
With the voices of Paul Hamy & Ann Christine
Sound Design & Music: Franck Weber
Concept Artist: DeeMoes
Development: BackLight
Sound integration: TAPE
Coproduction: Cinétévé Expérience & ARTE France, in partnership with BackLight
With the support of the Centre National du Cinéma et de l'image animée
and the help from the regional council of Provence-Alpes-Côte d'Azur
The Scream by Edvard Munch is omnipresent. Its terror-twisted face has made such a deep and lasting impression on the collective imagination that it is even used for an emoji representing anxiety. But do you really know this iconic painting? Munch’s demons and ghosts emerge from the canvas to plunge you into the painter’s sources of inspiration, revealing quite a few precious secrets.
The privilege of going head-to-head with the famous masterpiece provides a spectacular immersion into the painter’s tortured psyche, bringing you up close and anxiously personal with natural and supernatural phenomena, ghosts and mummies. The canvas suddenly releases its demons and chaos invades every millimetre of your personal (virtual) space.
This breath-taking dive into Munch’s The Scream will not leave you unscathed.
- Immerse yourself into the world around this art piece and interact with it the elements around you
- Available on HTC Vive and Oculus Rift
- 6DoF Tracking, compatible with Leap Motion
A documentary experience by Sandra Paugam & Charles Ayats
With the voices of Paul Hamy & Ann Christine
Sound Design & Music: Franck Weber
Concept Artist: DeeMoes
Development: BackLight
Sound integration: TAPE
Coproduction: Cinétévé Expérience & ARTE France, in partnership with BackLight
With the support of the Centre National du Cinéma et de l'image animée
and the help from the regional council of Provence-Alpes-Côte d'Azur
Last evaluated Jun 26, 2026
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