The Stillness of the Wind

The Stillness of the Wind

Released Feb 2019

A quiet game of life and loss. One by one, everyone left the village for the city. Everyone, except Talma. Approaching her final years, she maintains a simple way of life tending to her homestead, surviving, subsisting, whilst increasingly disturbing letters arrive from her family in the city.

74% positive · 1,740 reviews
Done
All announced content has been released
High confidence
Done
All announced content has been released
High confidence

Where to buy

Steam $1.94 $12.99 −85%
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Evaluation

The Stillness of the Wind launched on February 7, 2019 as a complete, self-contained narrative experience — a quiet game about an elderly goat farmer's final days. The only DLC ever released is the game's soundtrack, which shipped on February 8, 2019. There are no unreleased DLC entries, no roadmaps, no announcements of future content, and no developer posts after launch discussing plans to expand the game. Of the 19 developer news posts scanned, only the launch announcement and its pre-release date reveal carried meaningful signal — everything else was noise. The game appears to have shipped as a finished product with no post-launch content cycle, making its February 7, 2019 release date the point at which the content was complete.
Evidence
Game launched on Steam on February 7, 2019 at $12.99. This is the only major content post in the developer's news history.
news post · Feb 7, 2019 source content shipped
high
The only DLC is the game's official soundtrack, released the day after launch. No other DLC has been announced or listed.
dlc listing · Feb 8, 2019 source content shipped
medium

Content

1 of 1 released · no outstanding content

Media

Details

Developer
Publisher
Fellow Traveller
Achievements
—
Platform
Windows, macOS
Controller
—
Steam Deck
Playable
Players
Single-player

About this game

One by one, everyone left the once bustling village for the city. Everyone, except Talma. Now approaching the end of her days, she maintains a simple, solitary way of life, surviving, subsisting, tending to her homestead and her goats.

Develop your own personal routine as you care for your farm and your animals. Tend to your goats, make cheese with their milk, collect eggs and cook meals, grow vegetables and barter with the travelling merchant who brings increasingly disturbing letters from your family in the city.

A follow up to the critically acclaimed Where the Goats Are, The Stillness of the Wind is a quiet rumination on life and loss.

Breed and look after your goats, make cheese from their milk, grow vegetables, water your plants, collect eggs, scare off the birds. It’s a hard but simple life of peaceful subsistence.

The travelling merchant brings letters from your family and friends and with them a view into a city that feels both very far away and as if it threatens to wash away the world you know.

It's up to you how you spend Talma’s time each day and what your routine will be. Focus on your chores, wander in the desert, reminisce about the past or draw patterns in the dirt.

Trade cheese and other items in return for hay for your goats, seeds to plant, fables, exotic items and shotgun shells, whilst exchanging conversation with the travelling merchant, your only human interaction.

Where the Goats Are was Memory of God's first game. The Stillness of the Wind will be a follow up, expanding on the original concept.

- - -

"While Tikvah and her goats might meet an ultimately tragic end, the fleeting, quiet moments before this asked me to appreciate the small things while I could. "

Lewis Gordon, Waypoint

"Where the Goats Are seems to unfold like a tableau."

Stephanie Chan, GamesBeat

"I like its simplicity, and the solace that comes from designing your own daily routine."

Samuel Horti, Rock Paper Shotgun

Last evaluated Jun 20, 2026
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