Vessel

Vessel

Released Mar 2012

Living liquid machines have overrun a world of unstoppable progress and their inventor must stop the chaos in this game about a man with the power to bring ordinary matter to life!

88% positive · 833 reviews
Done
All announced content has been released
High confidence
Done
All announced content has been released
High confidence

Where to buy

Prices in USD, as listed by each store.
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Evaluation

Vessel launched on March 1, 2012 as a self-contained puzzle-platformer. The store description explicitly frames it as a "Full Game Experience" with "over 10 hours of content across multiple worlds," language consistent with a complete, shipped product rather than an ongoing service. There are no DLC listings, no post-launch content updates in the news history, no roadmaps, and no developer communications announcing additional content. The game was designed and sold as a finished single-player experience, and nothing in the available information suggests any post-launch content was ever planned or delivered.
Evidence
Store description markets the game as a 'Full Game Experience' with over 10 hours of content, framing it as a complete product with no mention of post-launch additions.
store metadata · Mar 1, 2012 source development ending
high

Media

Details

Publisher
IndiePub
Achievements
20
Platform
Windows
Controller
full support
Steam Deck
Playable
Players
Single-player

About this game

Living liquid machines have overrun this world of unstoppable progress, and it is the role of their inventor, Arkwright, to stop the chaos they are causing. Vessel is a game about a man with the power to bring ordinary matter to life, and all the consequences that ensue.

Key features:

  • Liquid Gameplay - Vessel is built on an optimized liquid simulation featuring flowing water, scalding lava and steam, reactant chemicals,glowing goo, the mysterious 'protoplasm', and more. Each liquid has unique properties and mixes with other liquids for dramatic effects.
  • Bring Liquid to Life – Interact with 'Fluro' creatures that are formed entirely from simulated liquid. Each retains the properties of the liquid they're made of, giving them the ability to melt, reform, absorb, explode, and more.
  • Unique Puzzles – Solve puzzles by combining the unique behaviors of each creature with the fluid they're created from. Every aspect of the world is physically simulated, and all puzzles are based in the liquid simulation. Drop a 'Drinker' Fluro and lure him by spraying goo. Create a 'Dark Fluro' and chase him with light. Liquid and physics are not an aesthetic in Vessel, but the foundation of gameplay.
  • 2D/3DHybrid Art Style – Explore a world of fantastic, detailed machines and strange, wondrous environments. 2D hand-drawn textures combined with 3D normal maps, lighting, and depth creates a unique, other-worldly look to the visuals.
  • Upgrade your Equipment – Use the mysterious protoplasm liquid found in the world to upgrade your equipment, obtaining powerful new ways to manipulate liquid.
  • Jon Hopkins Soundtrack – Features a full-length soundtrack by electronic music prodigy Jon Hopkins, internationally renowned for his work with Brian Eno, Imogen Heap and Coldplay.
  • Full Game Experience - Vessel features over 10 hours of content across multiple worlds, featuring several unique types of liquid and Fluros.
Last evaluated Jun 28, 2026
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