Atonement 2: Ruptured by Despair

Atonement 2: Ruptured by Despair

Released Oct 2016

Three weeks have passed since the events of Atonement: Scourge of Time, but the world is yet in peril. Elleria and her allies find themselves in an alternate timeline where events took a grimmer turn. She will now have to go head to head against her other self in order to stop the impending threat.

69% positive · 172 reviews
Done
All announced content has been released
High confidence
Done
All announced content has been released
High confidence

Where to buy

Steam $5.99
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Evaluation

Atonement 2: Ruptured by Despair launched on October 18, 2016 as a standalone RPG sequel. The developer's news posts on this game's Steam page consist entirely of promotional announcements for unrelated titles — a new game called Snares of Ruin (January 23, 2018) and State of Anarchy: Master of Mayhem (March 31, 2017) — with no updates, patches, DLC, or post-launch content of any kind ever announced or delivered for Atonement 2 itself. There is no DLC listed, no roadmap, and no developer statement suggesting additional content was ever planned. The store description presents the game as a complete, self-contained story. This game was shipped as a finished product and has received no post-launch content development.
Evidence
Store description presents the game as a complete, self-contained RPG sequel with no mention of DLC, expansions, or planned post-launch content
description · Oct 18, 2016 source content shipped
medium
Developer news post promotes an entirely separate game (Snares of Ruin), with no mention of any updates or content for Atonement 2
news post · Jan 23, 2018 source ambiguous
low

Media

Details

Publisher
New Reality Games
Achievements
47
Platform
Windows
Controller
—
Steam Deck
Not rated
Players
Single-player

About this game

The highly anticipated sequel to Atonement: Scourge of Time finally comes to Steam!

General Features:

  • Direct sequel to Atonement: Scourge of Time.

  • Explore the alternate timeline, where the final outcome of the first game took a grimmer turn. Characters you’ve known already will not be the same. Friends will become enemies, and enemies will become friends.

  • Regenerating energy battle mechanic is back! Carefully manage how you spend your energy as some skills can leave you dry very fast!

  • No level ups or experience points! Similar character progression to City of Chains – gain skill points upon completing quests and choose which battle skills or passive abilities to learn.

  • Non-linear gear progression. Equipment system now consists of enchantments that you can find all over the world. Use these to customize your character’s offensive and defensive bonuses to your liking.

  • All enemy encounters are visible, so you can tackle them when you’re ready. Some passive abilities will allow you to bypass battles without needing to fight.

  • In addition to the main party’s story arc, witness flashbacks from a distant past, where you get to control a second party of characters. Any decisions you make during these scenes will have an impact on the present.

Story:

Three weeks have passed since the events of Atonement: Scourge of Time. The world was saved… or so it seemed. Whilst keeping a low profile, Elleria began to notice strange occurrences – ominous dreams, a persistent weakness, and mysterious portals coming out of nowhere.

Before long, she and her allies find themselves in an alternate timeline – a timeline where events took a grimmer and more depressing turn, with familiar characters no longer being the same, and Elleria herself being at the centre of it all.

Wanting nothing more than to simply return to her home timeline, Elleria will have to face her fears, her lineage, and herself, in order to overcome treacherous hazards, eldritch secrets, fallen angels, overwhelming odds, and maybe, just maybe, save others in the process.

Last evaluated Jun 27, 2026
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