Chionophile
Released Oct 2020
Chionophile is a very short experience about the mood of winter in the woods.
86% positive · 210 reviews
Done
All announced content has been released
High confidence
Done
All announced content has been released
High confidence
Where to buy
Steam $0.74 $0.99 −25%
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Evaluation
Chionophile is a self-contained walking simulator that launched on October 23, 2020 as a deliberately short, complete experience — two chapters exploring a winter wilderness atmosphere. The store description makes no mention of planned future content, and the game's sole DLC is a soundtrack that also released on launch day.
Post-launch developer activity has been maintenance-focused: a March 2022 update upgraded the game engine and added NVIDIA DLSS support, and a May 2025 patch resolved a long-standing performance issue in the game's open area, nearly doubling frame rates. Neither update added new game content. A January 2024 post from the developer discussed VR compatibility via a third-party mod and mentioned other games in their catalog — it was not an announcement of new content for Chionophile. A April 2023 post announced a separate game (Bottle) being recreated; again, not new content for this title.
The developer has maintained the game in good working order over the years, but there is no history of post-launch content expansions, no announced upcoming content, and no unreleased DLC. The game launched as a finished product and remains so.
Evidence
Store description presents the game as a complete two-chapter walking simulator with no mention of additional planned content.
Only DLC is a soundtrack released on launch day; no additional DLC announced or unreleased.
Content
1 of 1 released · no outstanding content
Media
Details
Developer
Publisher
Tonguç Bodur
Achievements
6
Platform
Windows
Controller
partial support
Steam Deck
Not rated
Players
Single-player
About this game
Chionophile is a very short experience about the mood of winter in the woods. It is a slow paced pure walking simulator; you only walk, slowly, in the wilderness away from civilization. A beautiful poem from Archibald Lampman accompanies your short journey; and the original music score that is composed by Pınar Karabaş.
The game has 2 chapters. While the first one is a little linear, the second one (which is more expansive) takes place in a large open area. There are paths for the player to follow to reduce confusion about where to go. But you are free to roam away from the path and discover.
PS: The core aspect of this game is the atmosphere. It is recommended for those who mostly seek to experience the mood.
Save progression: The game saves your progression at the beginning of each chapter.
The game has 2 chapters. While the first one is a little linear, the second one (which is more expansive) takes place in a large open area. There are paths for the player to follow to reduce confusion about where to go. But you are free to roam away from the path and discover.
PS: The core aspect of this game is the atmosphere. It is recommended for those who mostly seek to experience the mood.
Save progression: The game saves your progression at the beginning of each chapter.
Last evaluated Jun 24, 2026
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