Elsewhere
A sandbox crafting adventure with quests, magic, automation, and exploration. Gather resources, build your base, unlock new technologies, and shape your own path through a world full of secrets and progression. Inspired by Yogscast and classic Minecraft modpacks with many new and unique features.
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About this game
Elsewhere is a sandbox crafting game that combines survival, exploration, quests, and magic with deep progression. Start with basic tools and gradually unlock new technology and/or magic systems as you explore the world and complete objectives. Build your base, try different playstyles, automate everything, and discover how far you can push your progression — from simple survival to hi-tech systems and powerful alchemy, with plenty of room for experimentation and long-term play.
The game is inspired by old-school Minecraft modpacks and features many new and unique features such as character creation, building templates, monster-filled castles, and many more.

Hi everyone! My name is Sergio, and Elsewhere is a game I’ve been developing since 2012. Since late 2018, I’ve been working on it nearly full-time. All code for the game is done by me, while the art assets are either done by me or by my more talented artist friends.

In Elsewhere, players can explore the world, fight monsters, and collect loot, or gather and process resources while gradually advancing from simple tools and medieval technology all the way to fusion power and particle accelerators.

The game also features magic, alchemy, ancient ruins and temples, and vast procedurally generated castles and dungeons filled with bosses to discover and conquer.

Players are guided by a quest system, though it doesn’t need to be followed linearly — or even at all. Building a fully automated Jaffa Factory, for example, can be a real challenge, with countless elements to consider and many resources to automate and process.

Elsewhere features a large, procedurally generated, and fully interactive world with dozens of unique biomes. Players can place and remove blocks, build castles and machines, gather and process resources, farm and cook food, explore ancient ruins and temples, fight monsters, avoid traps, collect loot, and much more. The game includes over 8,000 blocks, more than 7,000 recipes, and about 400 quests.

The game includes pre-built bases and building templates, a wide variety of decorative blocks and items — including arcade machines with mini-games — along with character creation, pre-made skins, different world type, including Sky Islands and Evil Wasteland, and many other unique elements.

You can meet familiar characters, such as Templar Adaephon, Fumblemore, and Professor Grizwold, and complete their tasks.
Please note that Elsewhere is a very large game that takes time to fully explore and unravel. There are many features yet to come!

The game features plenty of jokes and references, and there’s even a free-to-play modification called YogLabs: Testing Initiative, inspired by the YogLabs series. All Yogscast-related content is included with permission.

Elsewhere is built on a desire to recreate the joyful nostalgia and spirit of classic Minecraft modpacks. This game wouldn’t exist without the creativity of the hundreds of mods that inspired it — so I want to say a particular thanks to the modding community for their brilliance and dedication!
Features
Procedural world generation with different world types
LAN multiplayer
70+ biomes, plus sub-biomes, rivers, oceans, cliffs, lakes, islands, and ravines
Caverns, ores, gems, and oil deposits
Rich plant life and variety: trees, shrubs, weeds, flowers, seeds, fruits, berries, crops, sea plants, corals, and mushrooms
Animals and animal husbandry
Monsters and combat, including bosses and craftable minions
Day/night cycle and weather
Tools, weapons, armor, backpacks, jetpacks, magical artifacts, and explosives
Technological progression: from stone tools and water wheels to nuclear fusion and particle accelerators
Thousands of items and blocks (8,000+ blocks total)
Farming, cooking, and potion brewing
Magic, transmutation, and alchemy
Sandbox mode
Crafting, resource processing, machines, and storage (7,000+ recipes total)
Mini-map and waypoints
World-editing tools
Naturally generated structures with monsters, traps, and treasure
Mega-structures with powerful bosses and epic loot
Quest system
Pre-built bases with NPCs and their unique quests
Automated building with building templates
Mini-games
and many, many more
Planned Features
Multiplayer optimization and Steam multiplayer support
Native Linux support
Expanded modding support