Flyout
Early access since Nov 2023
Build and fly realistic aircraft. Use free-form fuselage and wing editor tools and tune your engines to recreate aircraft from any era or design your own.
83% positive · 2,275 reviews
Not yet
In early access, still in active development
High confidence
Active Development
Not yet
In early access, still in active development
High confidence
Active Development
Where to buy
Steam $19.99
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Evaluation
Flyout is an Early Access aircraft building and flight simulation game that has been receiving consistent updates since well before its Steam Early Access launch on November 17, 2023.
Three notable updates have shipped during the Early Access period: Update 0.22 on June 8, 2024 (adding new turbine modes, rotor improvements, aerodynamics changes, new parts, and weather effects); the Procedural Munitions Update on April 4, 2026 (a major addition introducing functional radar systems, guided missiles, warheads, rocket motors, jammers, and new enemy types); and the Quality of Life Update on July 31, 2026 (the most recent, adding undo/redo functionality, a new fuel tank part, paint palette improvements, and a large number of bug fixes).
The road to that July 31 release was well-documented: the developer teased undo/redo on May 2, 2026, shared more QoL previews on June 7, 2026, put the update into public dev-test on July 19, 2026, and shipped it to the main branch on July 31, 2026. This level of communication reflects an actively engaged development team.
The store description continues to reference the game's Early Access status, noting limited tutorials and potential bugs. No 1.0 release date or completion roadmap has been announced. The game has no DLC listings. Development is clearly ongoing with a sustained pattern of meaningful updates.
Evidence
Quality of Life Update shipped to the main branch, adding undo/redo, a new cylinder fuel tank part, paint palette, camera clip distance controls, and dozens of bug fixes.
Procedural Munitions Update shipped, adding functional radar, seekers, warheads, solid rocket motors, guided missile systems, new enemy types, and SAM radar enemies.
Media
Details
Developer
Publisher
Stonext Games
Achievements
—
Platform
Windows
Controller
—
Steam Deck
Playable
Players
Single-player
About this game
Flyout is an aircraft building game with an emphasis on design freedom and realistic physics, sound and effects. Use the in-game modeling tools to create an aircraft of any shape, add and configure engines for your needs, set up control surfaces and take your design on a test flight around an earth-sized procedurally generated planet.
-freeform fuselage editor
-wing editor
-material and texture settings
-paint tools and import of custom decals
-configurable turbines, ramjets, piston engines and electric motors
-configurable propellers and rotors that can be connected to any engine(s) via gearbox
-configurable landing gear
-configurable control surface and joint inputs
-fly-by-wire settings
-basic cockpit interior parts
-import reference images to create replicas
-modding support that currently allows import of .obj models and textures
-wing shape, span and sweep have a large effect on flight behavior
-fuselage drag is calculated from shape
-engine simulation
-aircraft sounds change with design
-realistic atmosphere model
-wind, turbulence, vertical draft
-ground effect
Fuselage editing is similar to modeling in any 3D software, although much simplified.
There will be bugs due to the highly unrestricted editor and Early Access status of the game.
Basic understanding of aircraft physics and flight controls is required or at least recommended.
Editor Tools
-freeform fuselage editor
-wing editor
-material and texture settings
-paint tools and import of custom decals
-configurable turbines, ramjets, piston engines and electric motors
-configurable propellers and rotors that can be connected to any engine(s) via gearbox
-configurable landing gear
-configurable control surface and joint inputs
-fly-by-wire settings
-basic cockpit interior parts
-import reference images to create replicas
-modding support that currently allows import of .obj models and textures
Simulation
-wing shape, span and sweep have a large effect on flight behavior
-fuselage drag is calculated from shape
-engine simulation
-aircraft sounds change with design
-realistic atmosphere model
-wind, turbulence, vertical draft
-ground effect
BEFORE YOU BUY:
This game is not easy. There are no in-game tutorials and tool tips are limited due to Early Access status.Fuselage editing is similar to modeling in any 3D software, although much simplified.
There will be bugs due to the highly unrestricted editor and Early Access status of the game.
Basic understanding of aircraft physics and flight controls is required or at least recommended.
Last evaluated Aug 27, 2026
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