Rack and Slay

Rack and Slay

Released May 2024

The roguelike dungeon crawler where you're a billiard ball! Push monster balls into holes or traps in randomly generated levels. Stack up countless game-changing items to create broken builds. Find combos to create your own synergies and customize your playstyle. Rack and Slay!

90% positive · 607 reviews
Done
All announced content has been released
High confidence
Done
All announced content has been released
High confidence

Where to buy

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Evaluation

Rack and Slay launched on May 27, 2024 and received two major content updates post-launch: Update 1.1 (June 25, 2024) added Endless Mode and new content, followed by the larger Update 1.2 (August 19, 2024) which expanded items, enemies, obstacles, collectibles, challenge runs, and run modifiers. Subsequent patches added macOS support, multi-language localization, and visual improvements, but no further major content updates followed. The developer's September 10, 2025 news post is the clearest signal about the game's status: while announcing a Spanish translation, the developer explicitly shared that they are now working on a new game — a new roguelike project — describing it as something they are "very excited about." This signals a shift of primary creative focus away from Rack and Slay. Then, on May 27, 2026 (the game's 2-year anniversary), the developer posted again — celebrating the milestone, announcing new bundles with other indie games, and promoting their new title "Topdeck Automat." There is no mention of any planned content for Rack and Slay itself. The developer describes the game's journey in retrospective terms, consistent with someone who considers it a completed work. The two major updates shipped roughly 2 months apart (June and August 2024), but no third major content update has followed in the approximately 22 months since August 2024. Combined with the developer's explicit statement in September 2025 that they have moved on to building a new game, the pattern strongly indicates that Rack and Slay's content development has concluded. The game appears to have launched as a complete product that received generous post-launch additions, and is now finished.
Evidence
On the game's 2-year anniversary, the developer celebrates the milestone, announces new cross-promotion bundles with other indie games, and promotes their new title Topdeck Automat — no new content for Rack and Slay is mentioned or hinted at.
news post · May 27, 2026 source development ending
high
Developer announces they are working on a new game, describing it as a new roguelike they are very excited about, while noting they are glad with the number of players Rack and Slay found — framing the game in past-tense terms.
news post · Sep 10, 2025 source development ending
high

Media

Details

Developer
Publisher
2 Left Thumbs
Achievements
60
Platform
Windows, macOS, Linux
Controller
full support
Steam Deck
Verified
Players
Single-player

About this game

THE BILLIARDS ROGUELIKE

A pure-fun roguelike dungeon crawler where you're a billiard ball making your way through randomly generated levels full of monster balls, traps, collectible power-ups and more!

DRAFT YOUR BUILD

Between levels, draft from a wide variety of 100+ items with game-changing effects (all of which are stackable) to find combos, build synergies and refine your playstyle!

ASCEND THE LADDER

Battle through 20 levels of difficulty, each one adding more challenging modifiers!

VALUE YOUR TIME

While you unlock additional items by playing for even greater variety, there's NO meta treadmill "+1% power" grind!

PLAY YOUR WAY

Play a full 10-level dungeon crawl in 20-30 minutes, or choose the condensed Delve Mode with half the levels but extra loot, or tackle a single-level raid with random items.

TRACK YOUR PROGRESS

Wins are not just tracked per difficulty and mode, but you also receive difficulty-specific badges for each item you win a run with. Fill your item compendium and collect them all!

SUPPORT AN INDIE TEAM OF 2

Design & Code: Fabian Fischer (@Ludokultur)

Art & Animations: Victor Negreiro (@estivador)

FEATURES (if you're into lists)

  • UNIQUE GAMEPLAY: Face physics-based billiards combat challenges tied together by a roguelike run structure in a dungeon setting!

  • LONG-TERM REPLAYABILITY: Procedural dungeon layouts filled with randomized monsters, obstacles and power-ups combine with a large variety of 100+ items to draft from to ensure no two runs play the same!

  • RELENTLESS CHALLENGE: Climb through 20 difficulty levels, each one modifying the game to become more challenging!

  • GAME MODES: Play a full dungeon crawl in 20-30 minutes, or condense your run to half the length with extra loot, or tackle a single-level raid for just a few minutes!

  • ENDLESS MODE: Continue after winning a run to see how broken your build can get!

  • DAILY RUNS: Face a new gauntlet featuring a unique combination of run modifiers every single day!

  • SIMPLE CONTROLS: Pick-up-and-play controls make sure you’ll aim and shoot (via mouse or controller) within seconds!

Last evaluated Jun 21, 2026
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