Stars Reach

Stars Reach

Early access since Aug 2026

Explore a living galaxy in Stars Reach. Discover new planets, build settlements, and shape environments that react to everything you do. Players work together to transform untamed worlds into thriving civilizations across a single shared universe.

51% positive · 501 reviews
Not yet
In early access, content still planned
High confidence
Content Planned
Not yet
In early access, content still planned
High confidence
Content Planned

Where to buy

Steam $29.99
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Evaluation

Stars Reach entered Steam Early Access on August 18, 2026, just three days before today's assessment date. Playable Worlds has been unambiguous that this is a starting point, not a finished release — the launch post calls it "very much an in-development game" and explicitly asks players to help shape it on the road to 1.0. On August 21, 2026, game director Raph Koster published a detailed post covering the first days of Early Access. It outlines fixes already deployed, a hotfix currently in testing, and a list of systems still being worked on — including a grouping system, friend-finding tools, homestead pacing, and recipe management. Koster also directs players to a public "living roadmap" at starsreach.com/roadmap for a full view of what's still coming. The developer has described the game as a live service MMORPG and the Early Access period is explicitly framed as a collaborative development phase toward an eventual 1.0 launch. Multiple major systems — crafting, pharmacology, character customization, social features — have been noted in recent updates as works in progress with further development planned. The three DLC listings are all Founders Packs (cosmetic/supporter bundles) that released alongside the Early Access launch. All are currently available, and no unreleased DLC is listed. The game is squarely in Early Access with an active, communicative developer and a clear public commitment to continued development.
Evidence
Game director Raph Koster posts a detailed Early Access update outlining fixes already shipped, a hotfix in testing, and a list of systems still in active development including a grouping system, homestead improvements, recipe management, and server stability. Directs players to the public living roadmap for the full picture.
news post · Aug 21, 2026 source content planned
high
Early Access launch post describes Stars Reach as 'very much an in-development game' and invites players to 'help finish molding it as we head toward 1.0.' Calls it a 'live service game' in Early Access.
news post · Aug 18, 2026 source content planned
high

Content

3 of 3 released · no outstanding content

Media

Details

Publisher
Playable Worlds, Inc.
Achievements
—
Platform
Windows
Controller
partial support
Steam Deck
Unsupported
Players
Multiplayer

About this game

An entire universe awaits you in Stars Reach. In this science-fantasy MMORPG, you'll visit strange, new worlds, become an explorer, and build a life on planets that react to everything you do. Your choices will change your world. And, you'll do it with every other player on a single server. Leave your mark on the galaxy!

Each world responds to your actions. A deep, reactive simulation allows water to flow naturally, forests to burn, and lava to harden into new materials and land masses. From lush forests to winding rivers to perilous mountains, every planet has its own ecosystems, resources, and challenges. Your decisions determine what resources are available to you, how wildlife reacts, and ultimately which settlements prosper.

Planets are living systems. Your decisions determine what resources are available to you. Climate changes, creatures migrate, disasters strike, and the world reacts in ways you can’t fully control.

Travel through wormholes to discover new worlds, explore, build, survive, and thrive. Every planet begins untouched. What it becomes is up to you.

Master one of dozens of skill paths, and live the galactic life you’ve always dreamed. Whether you want to protect settlers as a ranger, build a trade empire, or offer your services as an architect, Stars Reach offers many skill paths that allow you to chart a course through space that fits your play style. There are different weapons to master. There’s a career path just for you in Stars Reach.

You’re not locked into any single playstyle. Experiment with different skill paths and find the combination that suits you best. Build your own class from different skill sets and define your role in the galaxy.

Your first steps onto a new world take you far beyond the familiar. You’ll need to adapt to your surroundings by learning to survive. Every skill path has accompanying equipment, which you’ll gain proficiency with by using those tools.

More importantly, your contributions to the community will increase your proficiency. A camp you build will earn you experience when others rest at it. Community means survival, and we’ve built Stars Reach to support pro-social behavior and limit the ability for other players to ruin your experience through griefing.

You can build a cozy cottage on a remote hill, and carve out a living by yourself. But if you crave community, team up to build settlements and cities, shape how they grow, and decide how they are governed.

Team up and claim a large plot of land that isn’t just a home base. You and your friends can cluster your homesteads, build a community, and govern together.

The resources you gather can be sold in a unified galactic economy driven by players. Or, you can use them to craft tools and technology to supply distant worlds with vital goods necessary for their survival.

Trade with players across the galaxy, specialize in what you make, and become a master of your craft and earn renown across the galaxy.

Your choices determine what comes next.

Cities grow or decline, ecosystems shift, wildlife becomes extinct, and resources are used up or recover based on what you do. Protect the environment and its inhabitants, or strip mine it for profit. Other players live with the results of what you leave behind.

This is Stars Reach! What will you become?

Last evaluated Aug 21, 2026
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