Tale of Toast
Early access since Feb 2018
With its easy to pick up play style, open world player versus player with high stakes for those daring to partake, and its focus on simple yet tactical combat, social aspects, trade skills, procedurally generated dungeons and quality over quantity quests, it is sure to have something for everyone.
51% positive · 767 reviews
Not yet
In early access, development status unclear
Low confidence
Development Uncertain
Not yet
In early access, development status unclear
Low confidence
Development Uncertain
Where to get it
Free on Steam
Evaluation
Tale of Toast entered Steam Early Access on February 23, 2018 and remains there today, still marked as unfinished. The game received a steady stream of patches throughout 2018, 2019, and into early 2020, adding new systems like the Enchanting tradeskill, a major PvP zone overhaul, a new raid dungeon, reworked combat, and various quality-of-life improvements.
The last developer communication was a patch note posted on December 15, 2020 (Patch 0.2.10). In that post, the developer acknowledged slow progress and mentioned working on an experimental build with a completely overhauled combat system, noting it was "still a ways away" from being a functioning version of the game. No further updates have been published on Steam since that date.
As of June 2026 — more than five years after that final post — there has been no patch, announcement, roadmap, or status update from Toasty Leaf AB. The game is still listed in Early Access, which by definition means the developer has not declared it complete. The promised combat overhaul was never delivered through official channels. With the developer silent for this length of time and no 1.0 release in sight, it is unclear whether development is continuing at all.
Evidence
Developer's last Steam post (Patch 0.2.10) acknowledges slow progress, mentions an experimental combat overhaul in progress but describes it as far from complete. No further posts have been made since this date.
Patch 0.2.2 opened level 30–60 content, added a large new PvP zone (No Man's Land), and raised the level cap to 64 — one of the largest content additions in the game's history.
Media
Details
Developer
Publisher
Toasty Leaf AB
Achievements
14
Platform
Windows, macOS, Linux
Controller
—
Steam Deck
Playable
Players
Multiplayer
About this game
Tale of Toast is an open world MMORPG with core gameplay inspired by what made old school MMORPGs endlessly fun and engaging. With its easy to pick up play style, open world player versus player with high stakes for those daring to partake, and its focus on simple yet tactical combat, social aspects, trade skills, procedurally generated dungeons and quality over quantity quests, it is sure to have something for everyone.
Engaging combat with risks and rewards
Experience battles throughout the world against enemies, world bosses, players, or by taking part of large scale guild wars. Will you be a villain killing innocent players for their inventory, or will you lead a posse to protect the innocent and take out those villains?
With regard to world PvP, the various zones have different restrictions, though you can always take part in a duel or fight without risk inside the PvP Arenas.
Classes
Tired of being told what you can and cannot do with your character? In ToT, you do not choose a class for your character; you yourself decide what type of character you create. Perhaps you will make a pure melee warrior or a hybrid mage and ranger?
Trade Skills
You may take up a wide range of trade skills such as Mining, Woodcutting, Botany, Fishing, Blacksmithing, Carpentry, Leatherworking, Paring, Cooking, and Alchemy. The number of trade skills you take on is completely up to you. Will you become a generalist or focus on becoming the #1 chef on our high score list?
Dungeons
With both world dungeons that all players on the realm can enter, as well as instanced group dungeons, everyone can do their preferred dungeon. Dungeons scale to the level of the players inside, and dungeons are procedurally generated to ensure that each time you enter the same dungeon you will get a unique experience.
Quests
With high focus on quality before quantity, you will not find hundreds of mundane quests, but instead you will find epic quest chains that unlock special features and opens locations for your character.
World
In the land of Astaria, you will find an open world taking place in a single zone with towns, capitals, forests, fields, summer areas, winter areas, desert areas, volcanoes, mines, and dungeons for you to explore in a dynamic day & night system and weather system.
Free-to-Play, but not Pay-to-win
The game is Free-to-Play, and offers micro transactions for things such as cosmetic items, pets, guild features, character renames and realm transfers. We have made a strong point to not have Pay-to-Win features in our game, so you will not be able to pay to gain an advantage over anyone else in combat.
Engaging combat with risks and rewards
Experience battles throughout the world against enemies, world bosses, players, or by taking part of large scale guild wars. Will you be a villain killing innocent players for their inventory, or will you lead a posse to protect the innocent and take out those villains?
With regard to world PvP, the various zones have different restrictions, though you can always take part in a duel or fight without risk inside the PvP Arenas.
Classes
Tired of being told what you can and cannot do with your character? In ToT, you do not choose a class for your character; you yourself decide what type of character you create. Perhaps you will make a pure melee warrior or a hybrid mage and ranger?
Trade Skills
You may take up a wide range of trade skills such as Mining, Woodcutting, Botany, Fishing, Blacksmithing, Carpentry, Leatherworking, Paring, Cooking, and Alchemy. The number of trade skills you take on is completely up to you. Will you become a generalist or focus on becoming the #1 chef on our high score list?
Dungeons
With both world dungeons that all players on the realm can enter, as well as instanced group dungeons, everyone can do their preferred dungeon. Dungeons scale to the level of the players inside, and dungeons are procedurally generated to ensure that each time you enter the same dungeon you will get a unique experience.
Quests
With high focus on quality before quantity, you will not find hundreds of mundane quests, but instead you will find epic quest chains that unlock special features and opens locations for your character.
World
In the land of Astaria, you will find an open world taking place in a single zone with towns, capitals, forests, fields, summer areas, winter areas, desert areas, volcanoes, mines, and dungeons for you to explore in a dynamic day & night system and weather system.
Free-to-Play, but not Pay-to-win
The game is Free-to-Play, and offers micro transactions for things such as cosmetic items, pets, guild features, character renames and realm transfers. We have made a strong point to not have Pay-to-Win features in our game, so you will not be able to pay to gain an advantage over anyone else in combat.
Last evaluated Jun 27, 2026
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